Author Topic: Icefalcon's Art  (Read 4702 times)

Icefalcon

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« Reply #15 on: March 19, 2004, 11:32:18 pm »
Wings3D  :D  Unfortunately, I still havent figured out how to texture, sorry, I will add texture to it when I actually figure it out. *sigh*

Wedge

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« Reply #16 on: March 20, 2004, 12:16:50 am »
If you can draw textures, I went and did a UV Map setup for it (and a pretty crummy texture).  Only thing is I don\'t know how to export it back into Wings and get the texture to show up.
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Icefalcon

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« Reply #17 on: March 20, 2004, 12:40:46 am »
Thats part of my problem...I can get a blank UV map for it, but then Im kinda stuck...

Thardin

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« Reply #18 on: March 20, 2004, 12:14:22 pm »
I can help you there both. :)

First make sure you got the latest version of wings (0.98.20c stable atm).

\'Normal\' texturing in Wings3D:
Go to File -> import image and open your image. Make sure you got the materials set for your model.
Now, open the outliner. Window -> Outliner.
In the outliner window, click on your imported picture, then drag it over the correct material. A window will pop up, click diffuse. That\'s it!

UV-mapping in Wings3D (which is what you would want to do ;)):
When you finished your model, select the object. Right click and select UV mapping.
Select all the faces of the model in the AutoUV window. Right click (Segment by -> projection). Right click (Continue -> Projection).
Right click Create texture (in the AutoUV window). Check draw border edges and press OK.
Don\'t check Use face/vertex color on border edges, because there still is only one color on the model and you won\'t see the edges.
Now close this window and go back to the outliner window. Select tha latest (or only) diffuse picture (could be diffuse, diffuse2 and so on). Right click and export... it to a location.
Edit the exported picture any way you want and make sure you also use the edges to paint your texture on.
Now go back to Wings3D and import your image again (diffuseX.X).
Open the outliner window and select your image. Now drag it over the latest _auvX material (example: drag it over cube1_auv). Select diffuse from the pop up requester and your done!

As you see it is actually rather easy. Now have fun!

I quickly made this:
http://home.planet.nl/~eetge000/3dModels/example.png
« Last Edit: March 20, 2004, 12:23:59 pm by Thardin »

Icefalcon

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« Reply #19 on: March 20, 2004, 04:06:44 pm »
Oh, yes ty :D  Haha it works...you have no idea how frusterated I was getting. Thanks alot :]

 *runs off to make a cool texture*

Icefalcon

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« Reply #20 on: March 26, 2004, 11:36:35 pm »
OK, I have finally perfected my texture on my dagger, Im kinda a perfectionist when it comes to these things and I was working on this for days (not all day, but it took me days) to get it how I want, so here it is :D
Finished Dagger

Moogie

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« Reply #21 on: March 27, 2004, 01:10:52 am »
Hmm... I don\'t see a difference on the texture between the hilt and the blade? Is that purposeful?

If so, I think you should make it look more metallic, because the blade looks very rough and dull. It should be smooth and shiney! :) Ya? Or nae?

Icefalcon

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« Reply #22 on: March 27, 2004, 01:20:05 am »
The hilt is supposed to be the same metal, and yes I agree that the blade tuned out kinda dark, but I like it that way. Its some kind of wierd dark metal. Who knows what kind of metals will be in PS...

Icefalcon

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« Reply #23 on: March 27, 2004, 02:10:18 am »
...and another 3D model, a warhammer...I was just surfing the web when I found this image and decided to make a model like it...
Warhammer and you can Download it here...

Icefalcon

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« Reply #24 on: March 27, 2004, 09:33:28 pm »
And yet another model I made. I got this idea from Startrek actually lol... This is about 3 1/2 feet in length, it requires 2 hands. It is used to slash away at your enemies. :]  Double Sided Sword thingy...  If anyone knows what this weapon is called...tell me, is a...double sided sword thingy :D

Skizzik

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« Reply #25 on: April 01, 2004, 04:12:22 pm »
It\'s called a batlet or something (Don\'t know the spelling, it\'s probably alien). But I wouldn\'t call it that if you\'d ever want it to be in PS. ;)

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Icefalcon

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« Reply #26 on: April 01, 2004, 08:45:24 pm »
Yes it is called a batleth sword in Star Trek, I did some googling :rolleyes:

getrag

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« Reply #27 on: April 02, 2004, 12:09:23 am »
Hello,
good work IceFalcon
I need some help:
How you do to post an image on your messages?
Or in the signature?
Thanks for your help.

getrag out
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Elegrand

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« Reply #28 on: April 02, 2004, 01:01:03 am »
To put pics in ur post, use [img]xxx[*img] Replacing the xxx with the url of ur pic, and the * with /
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getrag

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« Reply #29 on: April 02, 2004, 05:49:28 pm »
Thank you Elegrand for your help.
I will try it then.

Getrag out
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