Author Topic: new magic system  (Read 4196 times)

Asraniel

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new magic system
« on: July 12, 2004, 10:44:28 am »
from the news site:
The magic system will have some interesting features in CB. You will compose spells by using glyphs, found in game mainly with completion of quests. Spells will have the ability to inflict damages, heal, improve or weaken a certain stat of a target creature, etc... The caster can decide to convey more power into the spell, trying to create a greater effect. This it\'s usually a bit risky, since the spell can backfire, but it\'s the key to master the magic system.

GREAT! That sounds almost like a magic system i \"invented\" some years ago, where you get runes (in this case glyphs) and combine them to create your own spell!! i always wanted to make a game with this magic system, but i never went very far, and finaly i see that someone had nearly the same idea :-) great, you dont know how much i wait on CB!!!

Azlon

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« Reply #1 on: July 12, 2004, 12:02:10 pm »
Hmm. wait everyone knows. they all want it just as or more then you do.
mods = QQ

druke

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« Reply #2 on: July 12, 2004, 02:09:55 pm »
aye it is a great idea, but alot of us have been discussing this for a whiile, explaining this(this being how the magic system works)


my how times have changed.....

Arberar

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« Reply #3 on: July 12, 2004, 04:20:35 pm »
it looks cool and its original :) can\'t wait to play cb....really

Waylander

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« Reply #4 on: July 12, 2004, 05:33:52 pm »
ARG!! I thought that CB was out when I first got a glance at the news, then I read it...I WANT MY CB :P

But yeah the magic system is pretty cool.
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Kuiper7986

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« Reply #5 on: July 12, 2004, 05:41:49 pm »
Yup its really cool, the glyph thing will be really interesting, I mean now magic itself will have its own history. Which is something MMO\'s lacked.
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Harwen

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« Reply #6 on: July 12, 2004, 06:17:35 pm »
Ugh, I just hope it won\'t be as cumbersome as Runecraps\' rune thing.....not that it matters I\'ve never been very partial to magic. :D
 

Levski

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« Reply #7 on: July 12, 2004, 06:25:22 pm »
So, is there any chance that in the future, very skillful mages will be able to create their own spells?  I mean with 5 million combinations, I\'m guessing that just a fraction will be used by the devs.
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Seytra

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« Reply #8 on: July 12, 2004, 06:57:09 pm »
Quote
Originally posted by Levski
So, is there any chance that in the future, very skillful mages will be able to create their own spells?  I mean with 5 million combinations, I\'m guessing that just a fraction will be used by the devs.
I hope so!
Also I hope that the spells you can cast aren\'t limited to the oney you already _know_, allowing for experimentation!

This will be a major thrill, because you can arbitrarily combine runes and cast them, hoping the outcome will be a working spell. It might be possible to do an educated guess on the outcome, but it\'ll most likely be much harder to estimate the power of the resulting spell. If you\'re lucky, you can control the power despite your lack of experience with this spell (it\'s new, so :) ), but if not, you might have cast a lvl 50000 spell... Also, it might be \"self atomisation\", which may even be a level 0 spell, but I\'d rather have it fail :) .

dfryer

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« Reply #9 on: July 12, 2004, 07:03:06 pm »
You might find that arbitrarily combining runes results in nasty \"side effects\".. like perhaps a tendency towards self-atomisation :)
Quidquid latine dictum sit, altum sonatur.

Kiva

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« Reply #10 on: July 12, 2004, 07:04:46 pm »
Creating your own spells? No.
Guessing the combination to unknown spells based on theories on how your current spells are put together? Possibly.
Would this require thinking? Most likely.*


* Note: Publishing combinations to spells ingame is against the PlaneShift license**. Therefor you would have to a) buy them ingame from someone who knows, and then trust they give you the right combination or b) figure them out yourself, either by randomly putting together the glyphs or by figuring out how the whole spell system works. Therefor, figuring out how spells work can be a tidious process that requires a decent amount of brain capacity, so if you\'re not in posession of this, you might just find it easier to buy the spells from others. :)

** Note: For those of you who might think I\'m lying, here\'s a C/P from the license: \"You may not copy, modify, publish, transmit, sell, participate in the transfer or sale or reproduce, create Derivative Works from, distribute, perform, display or in any way exploit any of the Material released under this License unless expressly permitted by the PlaneShift Team.\" So there you have it.
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icebr4kr

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« Reply #11 on: July 12, 2004, 07:16:54 pm »
It still might be appropriate for a guild to share spells amongst each other. That is my understanding of the purpose of the Arcane Order and their \"private library\".

Unfortunately, I don\'t think people will read into the license as much as you do :) (or even read it at all?), but I dearly hope we don\'t see sites popping up with all the combinations.

druke

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« Reply #12 on: July 12, 2004, 07:39:41 pm »
aye, and that library section is VERY private for that reason, for the most part our councilors will distribute the knowledge amongst our members as we see fit

that is my personal fear, seeing all the spells listed on a site


my how times have changed.....

Kada-El

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« Reply #13 on: July 12, 2004, 07:48:51 pm »
Quote
Originally posted by druke
that is my personal fear, seeing all the spells listed on a site

Public sites appearing with complete solutions and lists of every creature, every quest, every item, etc does have a bad effect on gaming, interaction between guilds and players, RP, and the whole idea behind this game.
The devs (and the community) have successfully tried to discourage this kind of thing and thus far players seem to have been very mature about it and not published things like quest solutions for MB.
Let\'s hope this attitude long continues :)
« Last Edit: July 12, 2004, 07:56:10 pm by Kada-El »

druke

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« Reply #14 on: July 12, 2004, 07:56:16 pm »
yah but what if sites like crgaming.com give ps a visit, its kinda like americans and the buffalo


my how times have changed.....