Originally posted by Mr. GworthoX
No....I think some ppl got my message wrong.
I\'m not talking about the crystalls that ppl own at the moment. (I don\'t have an oppinion about the transfering the current crystalls to trias........well I do have an oppinion. but that\'s not the point) *).
This was directed at zabeal\'s comment at the transfer MB->CB.
Originally posted by Mr. GworthoX
I\'m talking about the following \"Glitch\" that can make you rich without any effort:
1) create a Main Char.
2) Create a other Char, with the very rich option. (means: has start with 500 Tria)
3) Give money from other Char to main Char.
4) Repeat step 2 and 3 till you think you got enhough.
Note: with 90 times you have a healthy, trained pterosaur
.
I know.
Originally posted by Mr. GworthoX
(about the email adress: If you own a domain....(or know hotmail look-a-like\'s ....it wouldn\'t work).
(About IP filtering: you already talked about NAT (not to mention two brothers playing same PC, or ppl with Dyn-ip adressing).
These things are only true in small quantities, i.e. you can use this system to maybe create 10 chars. However, if such quantities are created in a short time, it will be unusual and worth investigation. Even a dynamic IP will not create more than, say, 2 PS accounts per week as the ppl. playing PS will usually keep the IP for at least 5 hours a day.
The mail thingy might be true, but _only_ in the hotmail case, as it\'s pretty obvious if there are 10 accounts created with addresses of the \"seytra.com\" domain, even or especially if it were a large company.

Furthermore, I think paladin is going to kick in if any char is being given large amounts of money by differenct newbie chars, especially in a short time. This can be caught _very_ easily. I mean, a newly created char giving all it\'s money to another char, within a week after creation and without ever having done anything in-game? It\'s too obvious to miss, even if the char would do small transfers, the sum will still be large, and the system can compare the return the char gets (which will be way less than what it spends). Therefore, unless you do it accross several unrelated chars and take the time to at least have them move around with a different IP and such, the system is going to catch even the first attempt. Even if not, probability is high that you\'ll get caught around char 5 due to suspicion. What\'s left is doing this with one char per month, and making great effort of being stealthy, still risking to be caught eventually and loosing everything. This is not even looking at the sudden wealth of a newbie char or the sudden increase in wealth of any char.
Originally posted by Mr. GworthoX
*)
(ok...for those who are curious: I believe that ppl who supported the community for so long with playing (and collecting) may have someting back from it.
I\'m not one of them...so I won\'t be rich either. But it\'s not fair to say as a starter that you think it\'s fair if all players start with 0. (besides....you can\'t do that. It would mean every time a new player would be created, the currency will have to be reset 
Yes and no. CB can be regarded as new game compared to MB, so a reset could be justified. I don\'t care as long as there is some balance. Just having collected 1000 diamonds in MB (especially with the cheat-mods being mostly undetectable) shouldn\'t give so much money that you can buy the stalactite.

But maybe I\'m just jelaous despite trying not to be.
Originally posted by Mr. GworthoX
So, some Players will be rich, others will be poor. but he.....that\'s life you know?
With an MMORPG you will always have differentces between \"newbies\" and \"oldbies\", between \"regular\" and \"rare\" players, between \"farmers\" and \"kings\" That\'s what an MMORPG makes a MMORPG.
That is what makes the real world what it is: crap.

That being said, it still is the human nature (with no change in sight) to create such an unbalanced system, therefore any MMORPG will either be created in this fashion or inevitably evolve into it.
Play-time will be rewarded and therefore also help make it that way, so you can argue that MB playtime should be rewarded the same way. Still, you might also argue that having a computer that can actually _do_ MB will be rewarded, as I can barely collect one crystal per day with mine. So this is where the real world influences the MMORPG reality a great deal which isn\'t really fair anymore. I mean, The Devs[TM]

are trying hard to keep PS usable on modems, but currently it depends on a high-end comp, so these issues should be taken into consideration as well when the transfer is being done.
Originally posted by Mr. GworthoX
Without the ppl playing for 3 years, Planeshift would be a R.I.P. community. (if no ppl are interested..............).
Yes.
Like Mr. GworthoX said:
So to my oppinion: .....well......I think I made myself clear :8
