Okay I gave this some thought. Although Planeshift has a lot of guilds I do believe that this game connects every guild in a way. Not by guild beliefs but the fact that every guild shares the same world of Yliakum with everyone.
The main idea...
This idea will be one of the first trials of player ran government in Planeshift (I believe, since the main site says there would be government.) I also believe that guilds will always have internal struggles but also external struggles with other guilds. Obviously one guild is going to believe they are right and the other is wrong, so with this \"League of Guilds,\" we can have an official system of fairness and checks and balances between guilds. So for ex: If guild A has a problem with guild B, then they both can take their dispute to the League of Guilds. Also it\'ll make every guild important in Planeshift rather than just being solitary not being known. Every guild will have its voice.
What makes up the league of guilds?
The league of guilds is made up or 1 or 2 representatives from every officially (meaning that everyone knows about or on thebbb.tk) known guild to Planeshift.
The role of this League:
The primary role will be to settle disputes by other guilds. Whether it\'d be trade routes or territorial matters, the league of guilds will have a 2/3 vote for whatever that they want passed to be passed.
Good or Bad idea?
On paper it looks good because its a system of fairness. Also it makes it interesting when politics come into issue. But until a unified system of guild relationship happens, honestly (even with pacts and alliances) every guild is still on their own when it comes down to it.
Comments or ideas, please post them, this is a good topic I think.
P.S: This is a rough idea still...