In an effort to cut down on posts already listed before, I shall try to organize all these posts already made. You can help by either editing this post if you have the ability of a moderator, or finding links in the categories and posting them so someone else can edit it into this post.
I could use a little help writing up brief summaries of the topics.
I shall try to update this as much as possible, or whenever I feel like it.
Of course, I may go inactive, which would create some problems.
Table of Contents 1. Weapons
1.1. Other Items
2. Magic
3. Stealth
4. Monsters
4.1 Races
5. Regional Areas/Weather
6. Combat
7. Transportation
8. Religion
9. Health/Food
10. Government/Economy
11. Entertainment
12. Education
13. Other
1. WeaponsWeapon Stats Post about weapons having mass and center of gravity as stats, and affecting the weapon\'s many uses.
Chemcial/potion bombs for alchemists Idea about alchemists having ability to use certain potions as bombs.
Invent a new ranged weapon. Self-explanatory.
Guns Idea for having guns in PS - Strong opposition to idea.
Weapons are Rare Post on having difficult times finding weapons.
Seige Weapons Ideas on and having siege weapons in the game.
Aiming Projectiles Idea on how aiming ranged weapons and firing them.
New Ranged Weapon Idea on new ranged weapon, the boomerang.
Livng Weapons Discussion on having weapons that live, or interact and move of their own accord.
Living Weapons - Part II Same as Living Weapons.
1.1. Other Items Bags and Backpacks Self-explanatory. Ideally.
Carts Idea about having different kinds of carts in-game.
2. MagicAlchemy Some ideas on alchemy
When a Spell Goes Bad... Describes effects on caster if the caster fails to cast the spell.
Hierarchy of Summoned Creatures Self-explanatory, I believe.
Circle Magic Combining strengths of multiple mages.
Mana Upkeep - A System of Magic Permanent enchantments require mana out of your stockpile to maintain.
Spell Wish List Ideas on spells.
Player-Spell Interaction, casting spell materials, etc Extremely long post on spells and ways to channel. Not entirely sure on this. Too long, even by my standards...
The 4 Schools of Magic Four different ways of casting magic.
Combining Spells Combine multiple spells to create a single, unique spell.
Spells Memorized Memorize spells in order to cast.
Deny Magic Have option to not use magic at all at char. creation.
\"Fun\" MagicSpells used purely for humor.
Spirit Power New magic meter that makes you turn into demon when Spirit Power runs out. Or fills up. Can\'t remember which.
Absolute Spell Control Have complete power over magic - mana cost, direction, duration, etc.
3. StealthDragging Bodies Dragging bodies of dead creatures around. And living.
Thieves Archaic post on thievery - seems very popular when alive.
Stealth Skills Skills for thieves - lockpicking, jumping, etc.
Lockpicking Gameplay Post on picking locks, such as how to pick locks and what locks to pick.
Assassinations Suggestion on system of assassination.
4. MonstersNo Summoning *Normal* Skeletons Post on creating new undead creatures from bodies of killed creatures.
Parasites Post by yours truly on having parasites in Planeshift.
Monster List of ideas on monsters.
Legion of the UndeadPost on turning into creatures after death.
Familiars Post on having familiars as companions ingame.
4.1 Races Wishlist for Player Races Self-explanatory. Hopefully.
5. Reginonal Areas/WeatherLand of Ice and Snow A zone within PS that is as it says it is - a land of ice and snow. Also has ideas on items, etc. that mold to that zone.
House Building Idea Idea on how to build houses.
Houses, Mansions, and Castles Idea exploring having living areas and how they function.
Auction Houses Thread on having official auction zones.
Building Towns/Guild Functions Idea on constructing towns and having guilds do it. Guilds building gain advantages of a sort. I think.
Water-zone Based Concept Several post idea in a thread about several zones based on and in water.
City Wishlist List of ideas on cities.
Upper Levels and Sky Having Cloud Shoes that allow you to walk on skies.
A Different World (or Plane) Post on accessing different plane by sleeping.
Fighting Weather Every Step of the Way Super long post on having weather affect your character and items.
6. CombatBattle Idea Idea on having different battle stances in combat.
On Capturing Idea made by yours truly on capturing instread of killing.
Combat Clearing up what PS combat system is like. I think. Posters dislike click-wait combat.
Waging Wars and Conquering Cities Capturing cities through war.
Disgust at Destruction Makes a character disgusted at the destruction caused.
Special Moves Special moves during combat, like picking up and throwing them.
Melee/Ranged Combat with Mouse Input This one is about using the left/right mouse buttons and mouse movement as attack directions, with footwork and weapon types effecting damage to boot!
7. TransportationShips without a SeaAn idea which mixes ships without a sea (but still on water), a different kind of teleportation, a new city, role playing, seasickness, and phobias.
Jumping Skill Idea on jumping in PS.
Ships and other Vehicles Having sea ships in the game and other methods of transportation.
Unique Mounts and Town Portals Each race has mounts unique to it and there town portals leading to each other with instant travel. I think.
Overall Transportation Ideas on transportation, plus clarification on existing trans.
Teleportation Idea on mages being able to teleport, setting \"setpoints\" and going to \"setpoints.\"
Traveling Time gets Old Fast Complaint of traveling being boring and suggestions to negate that time.
8. Religion Gods Turning into a God after becoming very experienced. I have not read this other than skimming first few. Edits on this excellent.
Praying Gaining benefits by praying to a god.
9. Health/Food Food/Cooking Idea for how to cook food.
Alcohol and Brewing Self-explanatory.
Food not just limited to main courses Idea on having candy/snacks instead of just main courses (e.g, pies, stews, etc.)
Adrenaline A thread on having an adrenaline rush when you are near death.
AllergiesSelf-explanatory.
Sensory Dysfunction Disabling the senses of characters and creatures.
Stages of Age/Experience Idea on aging and gameplay based on it.
Healing Post on more realistic ways of healing.
Stamina and Food Bar Idea on having a stamina and food bar, plus elaboration.
Tobacco Idea on smoking substances like pipeweed.
Body Development 10. Government/Economy The Lotto Idea on having a lotto in-game.
A Casino Obviously, about a casino.
Official Yliakum Currency not Universally Accpeted Self-explanatory.
Jewelers and Gemstones Post on gems and jewel-crafting as a job.
Basic Rules of Economy 3 indepth rules to keep an alive and stable mmorpg economy.
Smitihing Job: The Making of a Sword In-depth post of how to forge a sword.
Commercial Items Ingame Having brand names for items developed by different types of people.
The Players Run the Game Players should form trade guilds and those guilds run stores around the city.
Tax Us Idea on having players be taxed by certain establishments.
Commercial Items In-game Idea on having personal sigil on created items.
Prisons Disscusion on having prisons in PS.
Player Government Players controlling the government. Self-explanatory.
Government Ore Mining Basically this one\'s about dynamic mines/random mines/random positioned mines that are opened and then closed when the ore is depleted, with ore regeneration re-opening the mine and private mines ownable by guilds and single players.
11. Entertainment A Theater Idea for having a theater and a performing troupe to do it.
Mini-Game Ideas Ideas for mini-games, such as cards.
Starting the Cards Idea for a card game.
Recreation? Post on why recreation in PS would be beneficial.
12. Education Researching advanced technology A thread on having players able to research new technology
Anaani Academy Idea for optional start-of-game tutorial.
Learning Post on gaining learning time from combat, and using that learn time to gain skills.
13. OtherScience and Magic About having science intermingling with magic ingame.
Public Hangings Discussion on having hanging as a punishment.
No More Numbers Idea for no longer displaying numbers for all stats.
Ideas for Name Display Ingame. Idea for not displaying names ingame by default.
Naturally Gifted Characters About characters randomly gaining new skills points at creation.