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Wish list / Things to influence the world around you
« on: September 21, 2006, 10:29:34 am »
I like PS, but there is still missing someone even concidering it is an alpha.
I would like to see a ways to influence the world. Little and big things.
Little things I would love to see would be things like monsters that aren't looted often get more loot. It shouldn't be to hard to make it so a NPC has a killcount and then have it the when it remain on 0 for a certain amount of time what he loots on avarage is raised. This would make that looking for far away monsters would have a benefit, but would also mean camping something for more then lets say a day wouldn't be a good idea, becuase finding a new one would probably be better.
Obviously things like rouges should be a bit more standarized and the maps a bit more filled for it to be fair, but think this could definately work.
Having roads appear where player often walk and have dirtroads that aren't walked upon slowly turn to grassland again. Probably a lot harder as I don't believe PS is atm really build like that, but this would make that the roads in the wild actually start to run as the people would be walking and think that would really give people the feeling what they do effects the world. Specially when updates will change behaviorpaterns it would be fun to watch.
Something bigger to be part of.
As one person it will obviously be hard to change things, sometimes it is also fun to be part of a group of people and do something that you can be proud of for a while. Explorers for example did this by going to places noone thought was possible and taking screenshots. Seen several do this by dropping items n the word of letters. People love to do things like this and it would be fun in my opinion to incroporate more of this in the game by giving the player choices in joining some factions and given challenges to accomplish this. For example you could have a free land and have the ranger faction and a farmers faction.
Obviously if the rangers faction wins you get more forest and more lootable monsters, if the peasantfaction wins next update it will be made farmland instead of forest and the foodprizes drop. Well strange exaple perhaps but you get the idea I hope
Ofcourse in the end I would like to see you being able to build your own houses. Starting obviously with things like guildhouses, becuase guild survive longer then the avarage player specially if it has a guildhouse I would think. The ones with the big houses will probably have a lot less trouble finding new members afterall.
But also being able to chose how your guildhall looks like. A library for the knowledgeseekers. A semigardencomplex for the rangers a fortress for the warriors? It would give people more way to show their identity as a group that way aswell.
I would like to see a ways to influence the world. Little and big things.
Little things I would love to see would be things like monsters that aren't looted often get more loot. It shouldn't be to hard to make it so a NPC has a killcount and then have it the when it remain on 0 for a certain amount of time what he loots on avarage is raised. This would make that looking for far away monsters would have a benefit, but would also mean camping something for more then lets say a day wouldn't be a good idea, becuase finding a new one would probably be better.
Obviously things like rouges should be a bit more standarized and the maps a bit more filled for it to be fair, but think this could definately work.
Having roads appear where player often walk and have dirtroads that aren't walked upon slowly turn to grassland again. Probably a lot harder as I don't believe PS is atm really build like that, but this would make that the roads in the wild actually start to run as the people would be walking and think that would really give people the feeling what they do effects the world. Specially when updates will change behaviorpaterns it would be fun to watch.
Something bigger to be part of.
As one person it will obviously be hard to change things, sometimes it is also fun to be part of a group of people and do something that you can be proud of for a while. Explorers for example did this by going to places noone thought was possible and taking screenshots. Seen several do this by dropping items n the word of letters. People love to do things like this and it would be fun in my opinion to incroporate more of this in the game by giving the player choices in joining some factions and given challenges to accomplish this. For example you could have a free land and have the ranger faction and a farmers faction.
Obviously if the rangers faction wins you get more forest and more lootable monsters, if the peasantfaction wins next update it will be made farmland instead of forest and the foodprizes drop. Well strange exaple perhaps but you get the idea I hope
Ofcourse in the end I would like to see you being able to build your own houses. Starting obviously with things like guildhouses, becuase guild survive longer then the avarage player specially if it has a guildhouse I would think. The ones with the big houses will probably have a lot less trouble finding new members afterall.
But also being able to chose how your guildhall looks like. A library for the knowledgeseekers. A semigardencomplex for the rangers a fortress for the warriors? It would give people more way to show their identity as a group that way aswell.