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Messages - Akkaido Kivikar

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706
General Discussion / Re: Role Play Ideas
« on: March 22, 2009, 01:31:12 am »
Yeah, but that's like saying small towns don't have mayors because there is a big city nearby.


707
General Discussion / Re: RP Covenant.
« on: March 21, 2009, 11:46:15 pm »
I would apply, as I spend alot of time ingame, but...

1) I don't feel I've been playing long enough.

2) Can I have an 'alt' as a GM? Akaiddo is more a lone valiant knight at the moment.

3) Do I need a new client to be a GM? And I'd also need to know the rules, etc.

And other issues.

I would like to point out (before anyone slams me for having alts) that each of my alternate accounts has three or four characters, all with differing RP attitudes and careers (I'd rather have ten or twelve different characters than one ultra-levelled character).

708
General Discussion / Re: Role Play Ideas
« on: March 21, 2009, 11:41:50 pm »
So, who is mayor of Ojaveda and who is mayor of Gugrontid?

Never come across them ingame.

709
General Discussion / Re: Your thoughts on death and the death realm.
« on: March 21, 2009, 11:38:43 pm »
My two Tria.

Expand it, but don't make it too tricky to get out. This will just annoy players and possibly lower the amount of people playing as much.

As for the effects of staying too long in DR...

Don't make it permanent. What if the length Dakkru's Curse lasts is proportionate to the amount of time spent in DR?

Also, don't make the curse random or dizzying, this [whilst being fun at first] will get annoying, dizzying, and again make players less happy.

So that way, the "we should have physical problems for being in DR too long" and "Don't permanently harm our stats" crowds will be happy.

Also, the length of time the curse lasts after the players first death should be limited (because they'd spend ages in DR and be annoyed that they have the curse for hours)

710
General Discussion / Re: Role Play Ideas
« on: March 20, 2009, 04:20:49 pm »
Would work well for Ojaveda or Gugrontid I think.

Where the Octarchy doesn't already have a Vigesimi and the towns aren't exactly large like Hydlaa.

711
General Discussion / Re: RP Covenant.
« on: March 20, 2009, 04:16:43 pm »
It's not the rules I don't like, it's the fact things are being attempted to be enforced that in RP have no effect.

I am getting sick and tired of seeing fights in Hydlaa. If there's gonna be a law about it NOW, then enforce it NOW in RP.

Because having a law that isn't enforced makes the citizens have a high criminality and the government seem weak.

And also, I think your covenant needs revision to comprehend evil characters having more leeway to be evil.

Otherwise it becomes "Hi guys I'm your nest adversary. [you're meant to hate me I'm scum but in this game we have to be polite]"

712
General Discussion / Re: Role Play Ideas
« on: March 19, 2009, 10:02:49 pm »
I like it very much.

Another idea, an entirely RP 'court' system.

We talk in /group ooc, but act out parts in the court (that way we aren't handing out punishments to anyone that doesn't want to partake...)

It would help solve the violence in Hydlaa problem if RP'd well (most violence in Hydlaa is by RPers... make'em accountable for their RPs I say)

713
General Discussion / Re: RP Covenant.
« on: March 19, 2009, 09:50:41 pm »
That is besides the point, I called it hypercritical not hypocritical.

714
General Discussion / Re: Role Play Ideas
« on: March 19, 2009, 06:58:47 pm »
I haven't started my war.

And the fact is every war PS has had has been a guild war. Not an all out civil war.

715
General Discussion / Re: RP Covenant.
« on: March 19, 2009, 06:57:03 pm »
Hypocritical = lack of criticism.

Hypercritical = too much criticism, usually when the flaws they criticise are flaws they also have themselves.

Hence I called it hypercritical.

716
General Discussion / Re: Role Play Ideas
« on: March 19, 2009, 04:04:59 pm »
Why the negativity... WHY?!

If you seriously think there are no new rps possible, no new ideas...

If you think it's that bland...

Why associate yourself with PS?

717
General Discussion / Re: Role Play Ideas
« on: March 19, 2009, 03:39:01 pm »
Civil War in the Hydlaa region of the Dome (our current game world).

The Octarchy due to unforeseen circumstances flees socio-political unrest in the area, and all the factions start recruiting and fighting for control.

Some factions/guilds, such as the Warriors, will fight for peace, and would favour the return of the Octarchy to the area.

Others would seek to stop such a thing, and gain their own little patch of land.

If rp'd well, different factions would run different towns, alliances would be made and broken, and it'd be the most fun experience in a long time.

It all ends when the GMs get bored and bring back the Octarchial NPC's and rules in a sweeping reinvasion to regain control two or three weeks later.

Also, to prevent newb/merchant unhappiness, maybe the wars could take a rest for a few hours each day. Just an extra idea.

718
General Discussion / Re: RP Covenant.
« on: March 19, 2009, 03:30:20 pm »
So explain to me why anyone wants to escape the oppression of RL to live under the oppression of a RP government, or covenant.

And what the point is of learning martiality for any reason other than a stupid law.

Also, if it's something that cannot policed at this point in time, why not relax it until it can be enforced, and you could then play out the 'crackdown' etc.

It makes acting out an evil character wierdly unsatisfying if doing anything with an acceptable agree of evilness (murdering someone for instance) gets you kicked from the game for disobeying a rule, all because it flashes in the GMs main tab "Akaiddo Kivikar has been killed by Velenaro Eltiori!), when really it was a quiet stabbing in the alleyway behind Kada-Els.

How can you try and enforce rp, when you have an rp government incapable of rping it's ingame laws, and using ooc solutions for a range of things that can be done ic and well rp'd?

It all seems a little hypercritical.

719
General Discussion / Re: RP Covenant.
« on: March 19, 2009, 04:57:49 am »
My two Tria.

In my opinion, I find roleplay fun and exciting, but when myself and a few guildies are off on an old Ulbie hunt together, we tend to fall OOC in our banter and jokes, it's a natural thing.

For me, my personal policy is when I'm in the towns/cities, or talking to a person who I either don't know well or I know prefers rp 24/7, I rp.

When I'm with a bunch of buddies doing some grind, because you sometimes have to do that to have your big blue Kran club-wielding mercenary at an appropriate level of Mace&Hammer for his character, I tend to be a bit OOC, also in the guild-chat, or when I'm having a /tell conversation with someone miles away.

That's my personal usage of RP.

I think RP as a term should not be something where people feel to be better at it they must join a covenant or feel policed over it. Everyone has their own style. It's like telling Nicholas Cage to act like Matt LeBlanc. Or vice versa.

I also (under the subject of decent rp) must ask WHY DO RPERS MEET IN THE TAVERN/PLAZA FOR SWORDFIGHTS??!!

I have seen it so many times, and if Hydlaa were a real city, it would rate as crime flooded compared to a normal city. How hard is it to say "Oh, Calak, you are speaking evil of me for the last time! To the gates you fool! We shall take the fight there!"

The GMs aren't containing the situation, and I don't blame them, I wouldn't want to be dropping in the tavern just to make sure there are no fights (unless my mercenary was hired by the Octarch to do so in RP, something I have considered).

I think that to ensure good RP, Yliakum's laws need relaxing a little, as the government does not have as much power as it tries to use to enforce. It's obvious people don't want to fight in the middle of nowhere, they want to have an alley brawl or barfight, or a riot in the plaza... would be cool if the GMs held an 'event' where Hydlaa's governing body (The Vigesimi's court) actually relaxed the rules a bit for some warring guilds and had realistic policies.

Before anyone says "That opens it to abuse and bad play!!" - which is what the Rp Covenant is trying to prevent, remember you have several ways of reporting bad play and abuse...

/end ranting ... getting :offtopic:

My point overall is why have rules, policies, laws, covenants when there are so many (who claim to live by those rules policies laws and covenants) that break them.

Rp stands for Role-Play, not Rule-Policy.

720
Guilds Forum / Re: [Guild] The Warriors
« on: February 20, 2009, 02:03:35 am »
I'm new to the realm, and I must show my gratitude to this guild for two of their members' helpfulness:

Trerar and Staylor.

After hours of confusion by myself in Ojadeva, Trerar appeared out of nowhere, took me to buy armour, and gave me an extra sword.

Later he introduced me to Staylor, who gifted me 5000 Tria, and later gave me new swords to help my training.

I noticed they were both members of this guild, and upon entering the forums checked out your guilds description.

These Enkidukai have both served the purpose of your guild well!

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