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Messages - Dajoji

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16
General Discussion / Re: Player again
« on: July 14, 2009, 08:04:42 pm »
All the best, mate. Hope to see you around in-game soon. We'll miss you.

17
The Hydlaa Plaza / Re: Happy Birthday!! Have some cake and such.
« on: July 12, 2009, 03:09:13 pm »
Happy birthday Mord! :flowers:

18
The Hydlaa Plaza / Re: Happy Birthday!! Have some cake and such.
« on: July 07, 2009, 11:51:12 am »
happy birthday Weltall!  :sorcerer:

No fish sticks today!

19
General Discussion / Re: Roleplaying and Intervention of Gamemasters
« on: July 04, 2009, 10:38:36 am »
Like Talad stated, we do not interrupt roleplay unless we see something that blatantly goes against the game policies. And like Vonor pointed out, if we are called in to observe something or clarify a misunderstanding, we will do so.

And regarding the case Elady has brought up, we did investigate what happened during that player event and talked to all the parties as well.

Now, here's a reminder:

It is not and will never be against the rules to play evil characters.

It is not against the rules to surprise other players with evil actions like scams. Talking to your targets to avoid OOC problems later is a nice thing to do but it's not mandatory and will not be enforced, just recommended. However, using loopholes and mech limitations to get away with scams without giving the other players a fair chance to win will always cause problems and we are more than likely to be called in. Each situation is different so we can't really issue a policy that will cover them all and not hurt roleplay in the process. Therefore, we look at each case individually and that is how this issue was handled and resolved.

Also, do not hesitate to contact a GM if you have any questions about the rules. Not knowing them is the player's responsibility and does not exempt them from punishment if they break any but we will do our best to clear your doubts if there's anything you don't understand about them.

Now, if you have any doubts regarding GM actions, you are welcome to talk to us about it in IRC: #planeshift-gmtalk.

20
General Discussion / Re: Roleplaying and Intervention of Gamemasters
« on: July 03, 2009, 03:18:10 pm »
There's a huge difference between being evil IC and being a jerk.

GMs can step in whenever there are issues between players, whether they are due to someone breaking the rules or to simple misunderstandings. For more information about the game policies I suggest you read this. If you find yourself in a situation in which you feel you're being disrespected, do not hesitate to come to us.

Now, regarding your specific example: mixing IC and OOC as something that has to roleplayed is always messy. If we encounter this situation ingame, we'll probably check trade logs and inspect both characters to determine what was exchanged and have a word with both parties. If the first player was "RPing" a scam, they should give the other player a chance to get back at them IC. This does not mean they are allowed to harass them. Not at all. They just deserve a fair chance at recovering their money, the same way it would happen IRL. Using game mechanics and noobness to take advantage of others and then claiming it's RP is not gonna fly. So if you're really interested in RP, make sure everyone gets a fair chance at winning and that they enjoy your plot.

21
The Hydlaa Plaza / Re: Swine Influenza Outbreak
« on: July 02, 2009, 04:31:24 pm »
Good spelling could also benefit the world :whistling:

22
This isn't a bug but something yet to be developed so it will be implemented eventually.

23
Fan Art / Re: Zephan's PlaneShift Sketchbook
« on: June 19, 2009, 12:06:49 pm »
I Like it!  \\o// I like how the faces, hands, and feet were done. It's a nice way of making them cat like and still humanoid.  :D

And that's actually the way the character models are ingame. Good job Zephan! Keep the drawings coming! :thumbup:

24
Guilds Forum / Re: [Guild] The Warriors
« on: June 18, 2009, 10:12:17 pm »
I think it's time everyone takes a chill pill and enjoy the wonders of RL for a minute. The only thing you're accomplishing here is making the moderator's pile of work grow.

Enough with the he said/she said already and I sure hope this pointless arguing does not translate ingame in any way.

25
Development Deliberation / Re: Arnold Game Team, Reporting for duty
« on: June 18, 2009, 09:11:39 pm »
Welcome! :)

[geek mode] This reminds me a bit of when the elves showed up at Helm's Deep in the Two Towers movie... well, that doesn't really happen in the book but I can hear the horns at the door :P [/geek mode].

26
The Hydlaa Plaza / Re: Happy Birthday!! Have some cake and such.
« on: June 18, 2009, 10:11:35 am »
And you too LigH! Happy birthday! :woot:

27
Complaint Department / Re: Pets are bugged
« on: June 15, 2009, 09:02:54 pm »
Don't eat weltall. He's yesterday's sushi. ;D

28
General Discussion / Re: 'What makes me steam' suggestion guide
« on: June 15, 2009, 11:36:07 am »
(...)
So going by your own words, from my point of view you started the whole thing.
The player was reacting to your intrusion, I do not blame them for that, also you hint at dagger, yes it is faster, a good way to beat someone and tick them off, as you butted in on his fun, As for calling his Guild mates, do not blame him, give you a bit of your own medicine.

The only thing I disprove of is their challenge and claim  [a comon unwritten rule that if someone else was in the pit noone else should be there ]

But we all must remember there is two sides to a story, so do not make a decision based on solely one side.

Yes, there's always two sides to a story and we try to listen to both in every case but let's make one thing absolutely clear here: there was no intrusion here. Players do not have to ask for permission to attack a free mob and a free mob is any mob that is not already engaged in combat with another player.

It is polite to do that. It is appreciated and it really does make the game atmosphere better, but nobody owns spawns and there is no validity in said "unspoken rule". It can be considered rude to take a mob someone else is waiting for without asking to share, but if that happens, nobody has the right to resort to harassment. Likewise, if you are fighting a mob with lvl0 melee or in fully defensive mode just to make the other players wait forever you are harassing them.

Be mature about it and if you don't want to share or compete for the kill, go find another mob. It is a good idea to talk to the person and offer to share, if they are jerks about it you always have the option to call a GM, file a petition and /report. It's your choice to stay or leave but you should not get into a pissing contest or else you'll be the one breaking the rules and getting punished for it.

We GMs will be glad to step in and help but it is the players' responsibility to know the game policies and rules so not knowing them is no excuse. They are available for anyone to see so don't go around making up new ones and for God's sake don't call your guildmates to gang up on other players! That will only get them in trouble too.

29
The Hydlaa Plaza / Re: Happy Birthday!! Have some cake and such.
« on: June 12, 2009, 11:46:50 pm »
Happy birthday Vornne! :sorcerer:

30
General Discussion / Re: 'What makes me steam' suggestion guide
« on: June 12, 2009, 12:00:35 am »
Each situation is different so we observe. If we determine that the competition is only there to ruin the other player's fun it's harassment.

If you are just minding your business and sharing the mobs, it's ok.

If you are even competing for the fun of it, it's ok too.

If you are doing it so they get bored and leave, it's really not ok.

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