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Messages - Xortran

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1
General Discussion /
« on: December 28, 2004, 02:57:57 am »
Quote
Originally posted by yoyodim
well its just an idea.

couldn\'t it be possible to fund this game by advertising.
placing a huge advertising board like the ones in the real world inside the game and letting advertisers pay for their add there.

it would perhaps ruin a bit of the environment, but i would rather have a few ads than a slow server. this is a great game but when it gets realy popular you probably won\'t be able to get enough bandwith for servers.

you could set some advertising boards up with a message in already like \"your add here : contact emailadres@planeshit.it\"

just an idea i had for a long time and wanted to share.

greets,
Dimitri


Forgot the F there buddy.
I don\'t know, I guess we could sponsor the PlaneShift Project with PayPal, no? And even though a Open Source Project usually never dies (the source can be built on), it is a good idea to do this. (the paypal thing, not the adverts ingame)

2
General Discussion /
« on: December 28, 2004, 02:55:12 am »
I\'m guessing he means what happens when they release a new client. If that\'s it, I don\'t think that the updater will work (The Dev Team usually releases a entirely new version of the files, like what happened with Crystal Blue). So I guess you\'ll have to download it all again. Either way, there probably won\'t be a major release until another year.

3
General Discussion /
« on: December 28, 2004, 02:50:00 am »
Quote
Originally posted by whemyfield
Quote
Originally posted by behemoth
I think it would be a lot more popular if we had a linux client.

There already is a linux version. If you know anything about the OS you using you should know that you can go get the old cvs, use the updater and then get the rest of the important files from the windows version. I don\'t know anything about how to do it, but you are a linux user, and if you going to use the OS you might as well know how to use it correctly.

But indeed this game would be more popular if there was a linux version out. The real question is \"Do we want PS to be more popular?\" The steady stream of newbies and annoying questions and rude comments (I\'m looking at you seytra) has gotten everyone a little tired. Just wait for further information, you can\'t expect this game to be a gem after the 4th day of release.


PlaneShift: Crystal Blue works fine on my system, just CVS the planeshift source, install using the old CVS instructions, and check out the \"Linux client\" post (something about the updaterconfig). Run the updater and it was working fine.

4
General Discussion /
« on: December 26, 2004, 04:08:58 pm »
Quote
Originally posted by sshadoww
:(

ive fixed the problem with gl reinstallin the gentoo nvidia-kernel

but now i recompile the CS from cvs
making:
jam libs
jam plugins
jam cs-config

but in the CS folder hasnt any walktest nor any *.o


The command is just \'jam\'. jam clean the directory, re-configure and run \'jam\'

Or just jam walktest .

5
General Discussion /
« on: December 26, 2004, 01:18:20 pm »
Quote
Originally posted by Isegrimm
Well, most things worked fine for me now. Updater fetched everything. But now i have the mesh Problem, too. Will try to reconfigure cal3d and cel.

No, reconfigure Cal3D, then CS with...
./configure --prefix=[where you are saving these eg: /usr/local] --with-libcal3d=[where you placed the cal3d libaries e.g: /usr/local , /home/chris/development/cal3d] --enable-debug --enable-new-renderer

Then recompile Cel. Recompiling PlaneShift is unnecessary.

6
General Discussion /
« on: December 26, 2004, 01:14:26 pm »
Quote
Originally posted by larrydag
I seem to be getting the same character creation problems on my linux client as well similar to Xortran and peep.  But i don\'t get the mesh error.  I get an error saying \"The server sent an invalid model filename, please run the updater\".  Then when i press OK the window closes and boots me back to my shell terminal.  

I also can\'t get the updater installed.  I\'ve replaced the .xml file and recompiled planeshift by using:  
planeshift$ jam -a

result is no psupdater.  With no psupdater I can\'t go any further.



Edit:  I\'ve also noted that this error from my shell terminal seems to be common:  

Couldn\'t create Resource \'charcreation\'
Segmentation Fault

Back up your PlaneShift directory-in this case, don\'t, if you haven\'t run the updater, and run jam clean . After words, run jam -aq and run ./updater , not ./psupdater.

7
General Discussion /
« on: December 26, 2004, 05:54:08 am »
Quote
Originally posted by simcop2387
Quote
Originally posted by Kepto
dont mean to be a pest but would some one please answer my question? in this thread on the first page


in fact they should work for distros other than gentoo

The old CVS instructions + karath\'s info worked fine for me in Gentoo, except for that little problem with Cal3D, what do you mean?

8
Technical Help: IN GAME bugs (after loading world) /
« on: December 25, 2004, 10:39:01 pm »
Did CS install with Cal3d support? If not, re-compile it with Cal3D support.

That fixed that problem for me.

9
General Discussion /
« on: December 25, 2004, 10:09:51 pm »
Quote
Originally posted by kronon
Xortran: The cal3d lib isn\'t installed properly, CS didn\'t install correctly with cal3d or you libpath to cal3d lib files isn\'t correct when you start the client.


As I suspected. Thank you, I will try to reinstall CS and cal3d.

10
General Discussion /
« on: December 25, 2004, 09:55:33 pm »
This is the error printed by the \"Couldn\'t find Mesh libary! Run updater\" problem:
View:
  Failed to load mesh factory from file /planeshift/models/dermm/dermm.cal3d

I am starting to suspect cal3d/CS isn\'t working correctly, but the walktest for CS worked, so I\'ll try recompiling cal3d.

crystalspace.graphics3d.shader.fixed:
  Multitexture units: acceptable 6

crystalspace.pluginmgr.loadplugin:
  WARNING: could not load plugin
  \'crystalspace.mesh.loader.factory.sprite.cal3d\'

crystalspace.maploader.parse.meshfact:
  Error loading plugin \'crystalspace.mesh.loader.factory.sprite.cal3d\'!
[node:
  meshfact(name=dermm),plugin]

11
Wish list /
« on: December 25, 2004, 08:41:05 pm »
There also has to be some downside to the weapon, or else it\'ll be unbalanced. For example: The Hammer of Healing can backfire and heal the enemy you hit.

12
General Discussion /
« on: December 25, 2004, 08:24:40 pm »
No, you don\'t need the server files, but you might as well leave them there, if you have a lot of space. And no, I believe that you can\'t take those off.

Following the old CVS instructions, Planeshift is now compiling. I will report on that later.

Current Status: Updater is running!

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