Black_rose worded it a little strangely, but actually I agree with him here. What sounded like elscouta was suggesting, was that nothing that won\'t eventually be implemented in the game will suit the game for roleplay.
So, what if we want to roleplay having a certain possession, such as a piece of jewerly, that is unique to our character? Would the developers have to create this item in order for it to be \'okay\'?
What if we have a scar somewhere? What if the developers never make the possibility to gain battlescars? And if they did, would you *have* to have the scar wherever the game decides to put it, in order for it to be \'okay\'?
What if your character has a hairstyle not implemented in character creation? Do the artists have to toil away making every possible hairstyle in order to make it \'okay\'?
What about accents and voices? Can we not speak, because PS won\'t ever give characters voices? Can we not have a particular accent and still be \'okay\' in roleplaying?
I could go on and on here, but I think you get the idea.

Roleplaying is all about imagination. As long as you don\'t roleplay absolutely stupid, impossible things, it\'s fine imo. As I suggested before, it\'s quite possible that diseases were brought over from the first settlers in Yliakum, thus these are roleplay scenarios I feel are fine for the game.