Author Topic: Smithing Guide My way-  (Read 8849 times)

Valathous

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Smithing Guide My way-
« on: January 12, 2002, 10:18:14 pm »
Tin Bar- 3 tin ore - Lvl 1 mining-
Copper Bar- 3 copper ore - Lvl 13 mining-
Bronze Bar- 2 copper ore - 2 tin ore- Lvl 26 Mining-
Steel Bar-  3 iron ore - 3 coal ore - Lvl 38 mining
SteelGold Bar -1 steel bar-3 gold nuggets-Lvl 50 mining -
Gold Bar- 5 gold nuggets- Lvl 59 mining-
Silver bar- 2 silver nuggets- Lvl 71 mining -
Silverplatinum-1 silver nugget1 platinum nugget- 83mine
Platinum- 1 platinum nugget- 95 mining-

Lvl 1- Tin Knife -1 bar-
Lvl 2- Tin Hatchet -1 bar-
Lvl 3- Tin Long Hatchet -2 bar-
Lvl 4- Tin Sword -2 bar-
Lvl 5- Tin Long Sword -3 bar-
Lvl 6- Tin Glove -2 bar-
Lvl 7- Tin Small Helmet -2 bar-
Lvl 8- Tin Face Helmet -3 bar-
Lvl 9- Tin Shorts -2 bar-
Lvl 10- Tin Leggings -3 bar-
Lvl 11- Tin Battle Axe -3 bar-
Lvl 12- Tin Chest Plate -4 bar-

Lvl 13- Copper Knife-1 bar-
Lvl 14- Copper Hatchet-1 bar-
Lvl 15- Copper Long Hatchet-2 bar-
Lvl 16- Copper Sword-2 bar-
Lvl 17- Copper long sword-3 bar-
Lvl 19- Copper Glove-2 bar-
Lvl 20- Copper Small Helmet-2 bar-
Lvl 21- Copper Face Helmet-3 bar-
Lvl 22- Copper Shorts-2 bar-
Lvl 23- Copper Leggings-3 bar-
Lvl 24- Copper Battle Axe-3 bar-
Lvl 25- Copper Chest Plate-4 bar-

Lvl 26- Bronze Knife-1 bar-
Lvl 27- Bronze Hatchet-1 bar-
Lvl 28- Bronze Long Hatchet-2 bar-
Lvl 29- Bronze Sword-2 bar-
Lvl 30- Bronze Long Sword-3 bar-
Lvl 31- Bronze Glove-2 bar-
Lvl 32- Bronze Small Helmet-2 bar-
Lvl 33- Bronze Face Helmet-3 bar-
Lvl 34- Bronze Shorts-2 bar-
Lvl 35- Bronze Leggings-3 bar-
Lvl 36- Bronze Battle Axe-3 bar-
Lvl 37- Bronze Chest Plate-4 bar-

Lvl 38- Steel Knife-1 bar-
Lvl 39- Steel Hatchet-1 bar-
Lvl 40- Steel Long Hatchet-2 bar-
Lvl 41- Steel Sword-2 bar-
Lvl 42- Steel Long Sword-3 bar-
Lvl 43- Steel Glove-2 bar-
Lvl 44- Steel Small Helmet-2 bar-
Lvl 45- Steel Face Helmet
Lvl 46- Steel Shorts-2 bar-
Lvl 47- Steel Leggings-3 bar-
Lvl 48- Steel Battle Axe-3 bar-
Lvl 49- Steel Chest Plate-4 bar-

Lvl 50- SteeleGold Knife-1 bar-
Lvl 51- SteeleGold Hatchet-1 bar-
Lvl 52- SteeleGold Long Hatchet-2 bar-
Lvl 52- SteeleGold Glove-2 bar-
Lvl 53- SteeleGold small helmet
Lvl 54- SteeleGold Face Helmet-2 bar-
Lvl 55- SteeleGold Shorts-2 bar-
Lvl 56- SteeleGold Leggings-3 bar-
Lvl 57- SteeleGold Battle Axe-3 bar-
Lvl 58- SteeleGold Chest Plate-4 bar-

Lvl 59- Gold Knife-1 bar-
Lvl 60- Gold  Hatchet-1 bar-
Lvl 61- Gold Long Hatchet-2 bar-
Lvl 62- Gold Sword-2 bar-
Lvl 63- Gold Long Sword-3 bar-
Lvl 64- Gold Glove-2 bar-
Lvl 65- Gold Small Helmet-2 bar-
Lvl 66- Gold Face Helmet
Lvl 67- Gold Shorts-2 bar-
Lvl 68- Gold Leggings-3 bar-
Lvl 69- Gold Battle Axe-3 bar-
Lvl 70- Gold Chest Plate-4 bar-

Lvl 71- Silver Knife-1 bar-
Lvl 72- Silver hatchet-1 bar-
Lvl 73- Silver Long Hatchet-2 bar-
Lvl 74- Silver Sword-2 bar-
Lvl 75- Silver Long Sword-3 bar-
Lvl 76- Silver Glove-2 bar-
Lvl 77- Silver Small Helmet-2 bar-
Lvl 78- Silver Face Helmet
Lvl 79- Silver Shorts-2 bar-
Lvl 80- Silver Leggings-3 bar-
Lvl 81- Silver Battle Axe-3 bar-
Lvl 82- Silver Chest Plate-4 bar-

Lvl 83- SilverPlatinum knife-1 bar-
Lvl 84- SilverPlatinum Hatchet-1 bar-
Lvl 85- SilverPlatinum Long Hatchet-2 bar-
Lvl 86- SilverPlatinum Sword-2 bar-
Lvl 87- SilverPlatinum Long Sword-3 bar-
Lvl 88- SilverPlatinum Glove-2 bar-
Lvl 89- SilverPlatinum Small Helmet-2 bar-
Lvl 90- SilverPlatinum Face Helmet
Lvl 91- SilverPlatinum Shorts-2 bar-
Lvl 92- SilverPlatinum Leggings-3 bar-
Lvl 93- SilverPlatinum Battle Axe-3 bar-
Lvl 94- SilverPlatinum Chest Plate-4 bar-

Lvl 95- Platinum Knife-1 bar-
Lvl 96- Platinum hatchet-1 bar-
Lvl 97- Platinum Long Hatchet-2 bar-
Lvl 98- Platinum Sword-2 bar-
Lvl 99- Platinum Long Sword-3 bar-
Lvl 100- Platinum Glove-2 bar-
Lvl 101- Platinum Small Helmet-2 bar-
Lvl 102- Platinum Face Helmet
Lvl 103- Platinum Shorts-2 bar-
Lvl 104- Platinum Leggings-3 bar-
Lvl 105- Platinum Battle Axe-3 bar-
Lvl 106- Platinum Chest Plate-4 bar-

Jeelly  GRAPE!  STAWBERRY!!

Valathous

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« Reply #1 on: January 12, 2002, 10:23:10 pm »
Sorry for mispellings.....Or misses in some of the charts....  
Jeelly  GRAPE!  STAWBERRY!!

Kendrick

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« Reply #2 on: January 12, 2002, 10:32:52 pm »
I think that players shouldn\'t be able to smith everything

 maybe cut it off at steel or something then you could get the more advanced metals from kills, buying them in a store or trading for them

Valathous

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« Reply #3 on: January 12, 2002, 10:46:26 pm »
No, because if you can buy the good stuff from stores people get rich too easy it makes the game too easy.  You should have to work to get the stuff.  I think you shoudl cut it off at steel of where you can buy.  The rest is player made.  Maybe on rare occaisons you can get these things from kills.  Also if you have to buy the other thinsg the skills cut off to early.  You reach the point in a week.  It renders the game to BOREING.  heh.
Jeelly  GRAPE!  STAWBERRY!!

Kendrick

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« Reply #4 on: January 12, 2002, 10:53:25 pm »
that would make this games economy just like a game that shall not be named.

the best smith person will have 1000000 xp points over the person behind him/her.

it also takes off time for roleplaying, because your too busy mining to get bars so you can smith them to get money to try and buy a good weapon from one person, but that person it too caught up in herself to talk to the little guy! erm... sorry little carried away

Valathous

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« Reply #5 on: January 12, 2002, 10:56:28 pm »
Heh, yes but if you dont have enough levels the game runs out to quickly and gets boreing because you ahve to buy everything then everyone can have it.  Its funner when you have a challenge.  I just made this for fun.  But like stopping at steel?  That makes it way boreing.  I got my first 30 levels in rs in a day.  
Jeelly  GRAPE!  STAWBERRY!!

Kendrick

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« Reply #6 on: January 12, 2002, 10:58:34 pm »
maybe you could use those higher levels to make useless crap... maybe use them to mend your sword when it breaks maybe?

Valathous

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« Reply #7 on: January 12, 2002, 11:05:00 pm »
I never thought of that,  But in order to do that we cant have shops that do that.  It would kind ainbalance it.  Player mending weapons only?
Jeelly  GRAPE!  STAWBERRY!!

Kendrick

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« Reply #8 on: January 12, 2002, 11:07:14 pm »
I wouldn\'t mind getting paid to mend weapons ;)

Valathous

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« Reply #9 on: January 12, 2002, 11:10:01 pm »
I just got an idea.  Instead of having to buy the very powerful armour and weapons they should be capable of going to the toen smith asking him for the weapon.  He picks a random price.  If many people start buying one weapon it goes down in price.  If nobody is buying the wepaon it goes down in price.  If a nice amount of people are buying it, it stays about the same.  
Jeelly  GRAPE!  STAWBERRY!!

Kendaro

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« Reply #10 on: January 13, 2002, 02:18:12 am »
in my opinion, players should be able to create anything equal to that fond or looted. this insures player interaction and causes smiths or other tradesmen to compete for prices.. also all those steps to make an item.. come on... trades should not be a time sink.. they should be interesting to do.  the same formula should work with all pieces. want to make some chain mail? take some ore (baught in a store or loot from rock creatures) add some water and a smithing hammer in a forge and now you have metal pieces. take those pieces and file them into rings. now fasten the rings together to make a coat. all these steps should be able to be done in mass quantaties.. just have the skill timer based. the more you try to make the longer you must remain still or the longer you stay in an encumbered state at low stats. you want to make a weapon like a sword or something.. to make a blade you would hammer a few ore blocks into a sheet. take the sheet and fold it over to the blade. take another block and melt it down and poor it into a hitl and pumle mold.... then all you would have to do is forge the individual pieces together.. to make higher quality weapons, enchant the ore before forging it. or maybe use higher quality ore.

all this ,,,,having to go mine irone, then mine tin, then mine coal... just to make a silly bar of metal....thats a time sink and only a slight few would spend their hours on line doing such tasks. keeping a few steps in the making of an item is good.. but there is such thing as too much of a thing....

antonio842

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« Reply #11 on: January 13, 2002, 02:40:12 am »
i dont think that mining should be a very big part of this game

what is the point of going to do a tremendous quest to get a good weapon if people can just make it

in my opinion minning should stop at steel and steel should be kinda rare to get (in the beggining)
and the level to mine it should be alot bigger

master2010

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« Reply #12 on: January 13, 2002, 03:26:53 am »
jjj
« Last Edit: January 18, 2002, 04:02:45 am by master2010 »

Valathous

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« Reply #13 on: January 13, 2002, 03:44:59 am »
Um master it this isnt a real life game.  Its a medivel fantasy game.  We dont want a remake of runescape here master.
Jeelly  GRAPE!  STAWBERRY!!

wolfman

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« Reply #14 on: January 15, 2002, 04:17:31 pm »
smithing should be a way to make money. not to be able to get whutever u want for a stupid item. so im thinking if the smithign table goes like u posted smithignshould stop at level 82. the top two metal should be unsmithable. X(  
and if it dotn work out that way and the smithers have complete control over the game (such as the great unmentionable game) if i see u dam smithers anywhere around a place where i can ill kill ya.

\'nuff said


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