Originally posted by Demarthl
players test the gameplay, that won\'t be 100% effective if you dont play it how it is supposed to be played, by exploring, make oyur own maps, keep them private, sheesh
broken record syndrome
Spoken truly like someone whos never playtested nor worked on but one non-pay game or a major retail game.
And one doesnt \"play-test\" a unfinished project in the same respects as playing a finished one.
If that where the case many things over the years in every aspect of life would never have seen quality testing...
hence the difference between play-testing and playing.
And exploring making maps etc. however fun it may be, doesnt NOT add to 100% testing, it justs adds to the timesink \"wait\" of development.
theres a huge difference between playing a beta game, and testing it.......
And your ignorant comment on \" that won\'t be 100% effective if you dont play it how it is supposed to be played\" just showcases that its its way obvious you are new to the gaming industry and havent researched it much, but I give you props for jumping in feet first trying.
But one cannot be 100% effective playing a game the way its suppose to be, when its still in Alpha/Beta, common sense and logic tells one, till its done it cannot be played to its 100%.
have fun fooling your croonies of kids feeding your ego that your a game developer........