Who said I wanted /mute or /kick?
Then you should try a bit more to make sure your posts aren't interpreted in a way you don't mean them to be. You wrote:
...engineering PS so that players can take care of themselves, and GMs are needed rarely, or not at all
So now you envision a community in which /mute, /kick, or /ban are not needed at all? Look, maybe your circle of friends behave perfectly, but they do not represent the overwhelming majority of players that come in.
I see. So even if say, ten or twenty other players approve of them, experienced and seasoned players have to be favorites of yours to be allowed to do these things.
What are you talking about? Why are you changing things around? You said that it would be an automatic server action that would give GM powers to players with a high number of in-game hours. Approval had nothing to do with your original idea, and I don't see what you are saying above.
And we only get to debate things you like.
You can debate all you want about weird ideas amongst yourselves, but some of them can be so ridiculous that there is no chance anyone on the team will take them seriously. So no, with the dev team, your automatic-GM idea is not up for debate.
You only wanted to duck the accusations, not eliminate favoritism and abuse of power. My mistake.
What did I accuse you of that wasn't true?
As for events, players often have ideas that conflict with PS settings.
We have clearly seen that the GMs are not immune to this, either.
Proof and concrete examples please.
It is a statistical certainty, that out of tens of thousands of players, there is more talent, maturity, wisdom, ingenuity, imagination and art, than the Dev and GM teams could ever hope to match.
Bullcrap. Then go contribute, or make your own game.