Author Topic: Starting inventory determined by skill set.  (Read 3417 times)

Bartholin

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Re: Starting inventory determined by skill set.
« Reply #30 on: January 14, 2007, 05:18:54 am »
why cant they have had a job (thus getting money, items, or w/e), (before point of entering game.)then quit, then left to goto this city :) (point of entering game)


Then you'd be unemployed.

okay.. let me spell it out..

a) since your SPOSE to be a travler from ANOTHER PLACE you HAD to have HAD a JOB in the OTHER city/town
b) that being said.. if someone else had a job they would have HAD some money..
c) now they want to MOVE.. to THIS city/town, they QUIT/ LEAVE thier OLD job.. and go to this town to get ANOTHER job HERE.
d) LIMITED items or money from PREV. job..
e) they have no job AFTER they quit OLD job in OTHER town, so they look for a job IN TOWN

easy enough for you?
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zanzibar

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Re: Starting inventory determined by skill set.
« Reply #31 on: January 14, 2007, 05:58:35 am »
okay.. let me spell it out..

a) since your SPOSE to be a travler from ANOTHER PLACE you HAD to have HAD a JOB in the OTHER city/town
b) that being said.. if someone else had a job they would have HAD some money..
c) now they want to MOVE.. to THIS city/town, they QUIT/ LEAVE thier OLD job.. and go to this town to get ANOTHER job HERE.
d) LIMITED items or money from PREV. job..
e) they have no job AFTER they quit OLD job in OTHER town, so they look for a job IN TOWN

easy enough for you?


You left that otherplace and therefore lost your job.  You therefore start off the game unemployed, just as I said.
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Bartholin

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Re: Starting inventory determined by skill set.
« Reply #32 on: January 14, 2007, 06:36:14 am »
well DUH.. but the point of the post was to show that you should/ could start the game with a few items w/o having a job here since you already had on prev. (just not in game/ in this town) see what i mean?
* Bartholin Has fun making a Dust Army!
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zanzibar

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Re: Starting inventory determined by skill set.
« Reply #33 on: January 14, 2007, 07:40:16 am »
well DUH.. but the point of the post was to show that you should/ could start the game with a few items w/o having a job here since you already had on prev. (just not in game/ in this town) see what i mean?


Gee wiz!  Look at the first post of this thread.  While you're at it, check out the author.
Quote from: Raa
Immaturity is FTW.

Bartholin

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Re: Starting inventory determined by skill set.
« Reply #34 on: January 14, 2007, 07:42:14 am »
well DUH.. but the point of the post was to show that you should/ could start the game with a few items w/o having a job here since you already had on prev. (just not in game/ in this town) see what i mean?


Gee wiz!  Look at the first post of this thread.  While you're at it, check out the author.

 ;D yea.. short term memory.. dont got it..  :lol:
but you kept responding like
"o no job no items" :) so i hit back.. lets just agree that yes we should start with items :)
* Bartholin Has fun making a Dust Army!
http://s78.photobucket.com/albums/j101/ninjaps2/Planeshift/ {PS ss}
May the azure sun always shine on you and your path be pathed with gold. I will miss you all. Good bye.

zanzibar

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Re: Starting inventory determined by skill set.
« Reply #35 on: January 14, 2007, 07:53:19 am »
well DUH.. but the point of the post was to show that you should/ could start the game with a few items w/o having a job here since you already had on prev. (just not in game/ in this town) see what i mean?


Gee wiz!  Look at the first post of this thread.  While you're at it, check out the author.

 ;D yea.. short term memory.. dont got it..  :lol:
but you kept responding like
"o no job no items" :) so i hit back.. lets just agree that yes we should start with items :)


Nowhere in this thread have I said that we shouldn't start off with items.  You misread my posts.
Quote from: Raa
Immaturity is FTW.

Bartholin

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Re: Starting inventory determined by skill set.
« Reply #36 on: January 14, 2007, 08:16:38 am »
no.. i misread your responses.. happens when a person incerts their won version of what your tone of voice your using.. :)
* Bartholin Has fun making a Dust Army!
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May the azure sun always shine on you and your path be pathed with gold. I will miss you all. Good bye.

Narure

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Re: Starting inventory determined by skill set.
« Reply #37 on: January 14, 2007, 02:55:43 pm »
It never says we are ment to be travelers. We are pesants, PESANTS, and as I've said, pesants have jobs.

Zan

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Re: Starting inventory determined by skill set.
« Reply #38 on: January 14, 2007, 03:18:07 pm »
Zanz, I think you are wrong .. nowhere have I seen stated that we are supposed to start out as jobless travellers. I understand that that is the most commonly used story but that is only because the whole PS world isn't created yet. For those who are interested in continuing their lives (because that's what happens, we don't start our lives we pick up lives we predetermined in the character creation) as jobless there can be an option to have no job as well and in that case some random items are given to the new character.

If you have something to back your claim up with actual settings I'd love to read it and agree with you.
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zanzibar

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Re: Starting inventory determined by skill set.
« Reply #39 on: January 14, 2007, 05:34:35 pm »
no.. i misread your responses.. happens when a person incerts their won version of what your tone of voice your using.. :)


No, it happens when you're too lazy to read what it is you're responding to.


If you have something to back your claim up with actual settings I'd love to read it and agree with you.

We're supposed to start off as nobodies and then become heroes.

Getting a job is on the way to becoming a hero, therefore getting a job should be something you work towards once you start playing.
« Last Edit: January 14, 2007, 06:56:17 pm by zanzibar »
Quote from: Raa
Immaturity is FTW.

Zan

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Re: Starting inventory determined by skill set.
« Reply #40 on: January 14, 2007, 06:31:02 pm »
Well I'm still going to disagree with that idea :P I'd say we're supposed to start off as normal people. The choices we recieve in character creation hardly happen to nobodies.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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zanzibar

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Re: Starting inventory determined by skill set.
« Reply #41 on: January 14, 2007, 06:56:46 pm »
Well I'm still going to disagree with that idea :P I'd say we're supposed to start off as normal people. The choices we recieve in character creation hardly happen to nobodies.


Meaning?
Quote from: Raa
Immaturity is FTW.

Zan

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Re: Starting inventory determined by skill set.
« Reply #42 on: January 14, 2007, 07:14:32 pm »
Meaning that I don't see why we need to be jobless at the moment we start playing.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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zanzibar

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Re: Starting inventory determined by skill set.
« Reply #43 on: January 14, 2007, 07:15:56 pm »
Meaning that I don't see why we need to be jobless at the moment we start playing.


How does one prove the other?
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Zan

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Re: Starting inventory determined by skill set.
« Reply #44 on: January 14, 2007, 07:48:22 pm »
Sometimes you're really dense Zanz .. I never claimed anything proven, I said I had a different opinion.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru