Here is my final opinion about this:
Any possibility of this turning into a large Roleplay involving an attempt of the Outlaws of delving into politics(corruption) is almost fully broken when Narure openly announced his "selfless" support to it. A pity as it could lead to interesting outcomes if properly applied.
This is a constructive but harsh criticism, not only towards this one, but also indirectly to the Outlaws, as I am pretty sure this "guild" was supposed to be part of a plan from them:
The Outlaws are excessively public on their plots to have a chance of reaching the infamous status of
these ones in real world history. Narure openly declaring his support to this "Law Enforcement Agency" blew it up almost completely before it could work as a political platform to have a criminal lobby in the Yliakum government. Most forget that in Real World most criminal organizations like for example the medieval
Garduna were secret, their members never identified themselves and all shady supports that those organizations gave to other apparently legitimate groups were in secrecy and behind the scenes. Although the Outlaws classify themselves as *cough* "Chaotic Evil", it doesn't necessarily means they must avoid becoming a more organized criminal group.
In my opinion, IC-wise this guild dug its own grave even before being founded because of that.
Of course sstoykaa, if you dismiss Narure from it(Honestly or a fake "dismissal") it may still have a chance of recovering its reputation and being respectable after all. Also you must expect criticism when you post any idea about guilds, organizations and such, specially in a roleplay based game like Planeshift, and it is important to know how to use these criticisms to improve your own idea instead of trying to defend continually its original and raw state as if it was perfect.