Author Topic: a request from the settings team  (Read 58101 times)

bilbous

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Re: a request from the settings team
« Reply #105 on: June 18, 2007, 05:19:22 pm »
Section XXIL  of the octarch's decree in Jaoyose Library says about animals kept as pets: "Sufficient sized accommodation must be for them." I assume you can not keep a pet rat in a cage only slightly bigger than itself. Does that make criminals of wizards who have rings of familiars or can we assume the extra-dimensional space created by Levrus to house the 'pet' when it is not summoned to this realm to qualify as sufficient. Are they exempt from this legislation or is this just a really stupid quibble that doesn't bear a second thought? As a corollory to make it a little less stupid, if you tie a sack onto your pet and unsummon it will it return with the pet when it is summoned? If so and there are perishable items in the sack will they still be fresh if you do not summon your pet for weeks? In other words are the pets in stasis when not summoned? I have read Levrus' book of pets but cannot remember if this is covered.

Bartholin

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Re: a request from the settings team
« Reply #106 on: June 18, 2007, 08:48:28 pm »
you tried talking to him? he doesn't say much, but he should answer you.

(off topic.. i know.. }

He doesnt talk anymore, seems his speech scribt has been removed/lost. You can try any question..

Die, hello, where am i, what are you, give me quest, i am dead, beer, spam, pizza,.. so on.. and if im missing something.. like only 1 phrase will recite an responce, then so be it i spose.
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Keldrena

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Re: a request from the settings team
« Reply #107 on: June 29, 2007, 11:50:40 pm »
Are there other tribes of Enkidikai than what is in the game right now. What are their customs? I learned a few things in game, but I'd like to know more.

Are there going to be any humans of color in the game? You know, different skin tones?

Edit to Add:

What is child rearing like? Is hitting a child abuse? At what age do children got to school, get jobs, etc.?
« Last Edit: July 01, 2007, 03:40:36 am by Keldrena »

Jeraphon

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Re: a request from the settings team
« Reply #108 on: July 01, 2007, 04:53:05 am »
There are other tribes of enkidukai, yes.

The other questions we'll put in the files for future stuff to consider :)

Peacer

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Re: a request from the settings team
« Reply #109 on: July 04, 2007, 03:39:36 am »
what animals are certainly NOT living in yliakum, or is anything relative as the settings aren't done yet?
Also can magic be done without glyphs? If magic is in a body wouldn't it be able to get it out without a glyph?
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Karyuu

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Re: a request from the settings team
« Reply #110 on: July 04, 2007, 05:00:04 am »
Read some of the previous Q&A's, Peacer.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Seytra

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Re: a request from the settings team
« Reply #111 on: July 19, 2007, 01:38:15 am »
The settings states there's some "Klyros brotherhood feeling". How far does that go, and what does it include? Does this mean that any Klyros can trust any other Klyros (possibly to the point of no Klyros ever harming another), or does it merely mean things like basic guest rights (if someone knocks on your door, you are to let them in for the night, etc., but be wary since they might rob you)? Does this really extend to only Klyros and if yes, is that not considered racist (IC, and OOC)?

The Enkidukai in Ojaveda have a very distinct type of society, even for Enkidukai. How great is the extent of that in other parts of Yliakum, and what, if any, are the pecularities in other areas? Do such radically different societies exist for other races also, and if yes, where, and why? How do the other members of the race view these, and vice-versa (i.e., would an Enkidukai from Hydlaa admire, shrug off, make fun of, or loathe the Ojavedan society)? How come that this distinction was able to persist over the centuries, especially given that it's confined to Ojaveda, which sees most foreign traffic, possibly more than Hydlaa?

A few rocks that look like they're fallen stalactites can be found in the wilderness. What is the probability for that, are there any historic accounts? Is it restricted to certain areas, as noone in Hydlaa has one in their backyard? Are there any large fallen stalactites? Why do they fall?

Edit:
In the same light, what about the edges of the center hole? There is significant air traffic all around them, yet I doubt the entire hole is secured against parts breaking off, or people throwing things down. This could make for dramatical accidents. If, IIRC, the center holes of the levels decrease in diameter going downwards, then there'll be a circular region on each level that is exceptionally prone to falling stuff. How is this dealt with, and how is it percieved by the population? Are measures in place to prevent this sort of thing (like nets around the edges)? Is the poor part of the population pushed into these less secure regions? Are they "forbidden zones"?

Speaking of which, what about cargo falling off pterosaurs / megaras or even the winch? Are there "salvagers" who, possibly illegally, comb these areas for goods?
/Edit

A book says there are creatures that tunnel around and above Hydlaa. Will this not be destabilising the stalactite, and shouldn't that be of concern to a certain doomsday prophet, too?

Do people have gardens at all, or is that possible for only the most wealthy, even in smaller cities?

Why are there architectural differences still remaining, even though the population is highly mixed? Why doesn't there exist any mixed / universal ("modern") style? Don't people have fashion when it comes to architecture? Same with clothing? Were there any architectural epochs (like gothic style IRL, etc.)?

Given the distinctive racial descriptions, like the Lemur eating habits, would these be passed on to their children, even if they aren't Lemurs (if, for example, a Lemur and <other race> had children of <other race>)? Likewise, would Lemurs from less developed places not have these views, making it more location- than race-specific?

Please define "malicious" WRT Diaboli? How can they be integrated at all if they're known to be universally
malicious (especially if it's a fact, not a "mere" prejudice)? Are there any exceptions, or would RPing a genuinely nice and helpful Diaboli be against the settings?

What are the ways to express aggression / fear / etc. per race? Have they unified or changed over the centuries and if not, why not, and what about children from mixed couples, or those growing up in the (in)famous "race XYZ villages" from the CC?

October Q&A said glyphs can appear anywhere, even on animals. Can they appear on people? If yes, can they be used by them, since the Q&A stated that powerful mages usually extract the glyph to something more portable? Does extraction hurt / kill / mutilate / leave marks? How long does it take? How does it work? Can one "extract" a glyph to their own or someone elses body instead of a stone, etc.? Likewise, glyphs must obviously be able to be copied, as they're readily available to anyone, so what about copying to things other than small rocks (like to weapons or mages?)?

The O&A also states that glyphs, like other magical items, can only be destroyed by magic; how do magical items get created and powered? Do they always lose power and have to be recharged, do they constantly drain mana from the creator (losing power upon their creator's death, and weakening the creator, especially if many are made by the same person), or can there be self-powering items that last eternally and if yes, how common is that?
« Last Edit: July 25, 2007, 05:17:23 pm by Seytra »

bilbous

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Re: a request from the settings team
« Reply #112 on: July 28, 2007, 08:24:04 pm »
What is the civil defense systems makeup? Is there an organizational chart that might be made up and/or released? Is it possible to add unit selection to the character design process to further reinforce the concept. Are there any plans to have a new guild-like structure to tie in to this with unit exercises being run by event GMs? Will this be any more than just a settings premise and actually have resources allocated to it?

DAudioLink

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Re: a request from the settings team
« Reply #113 on: August 11, 2007, 03:22:27 am »
Alright I've a few questions so I'm gonna fire them all off at once.
1) Can the people of Yliakum do sand casting?
2) How much control do Enkis and Diaboli have over their tails? I'm going to guess they're not prehensile...
3) How deep is the dirt on each level? Is there a layer of stone under/above each layer?
4) Are there any organized sports in Yliakum?
5) Are traditional weddings done in a similar manner to traditional weddings in the real world?
6) Do Krans bleed? What color is their blood? Will it clot?
7) Can the healing spells repair tendons and ligaments instantaneously if one is well enough versed in the healing arts?
8 ) Are there hospitals in Yliakum?
9) Does the Azure Sun provide heat by it's rays i.e. setting damp clothes in the sun will dry them faster and it's cooler in the shade?

Jeraphon

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Re: a request from the settings team
« Reply #114 on: August 11, 2007, 05:16:44 am »

Alright I've a few questions so I'm gonna fire them all off at once.
1) Can the people of Yliakum do sand casting?

If you can tell me what sand casting is I can probably tell you.

2) How much control do Enkis and Diaboli have over their tails? I'm going to guess they're not prehensile...

You're right, they're not prehensile. They can sweep them from side to side, keep insects away perhaps, but when not concentrating they'll just move lazily of their own accord.

3) How deep is the dirt on each level? Is there a layer of stone under/above each layer?

The distance between levels is 5km, which is very deep by earth standards. The amount of dirt vs. stone varies by level.

4) Are there any organized sports in Yliakum?

There's fighting contests in the hydlaa arena, pterosaur fights in the pterosaur arena, rivnak racing...and likely others.

5) Are traditional weddings done in a similar manner to traditional weddings in the real world?

Coming soon.

6) Do Krans bleed? What color is their blood? Will it clot?

Krans do have some internal fluids (such as stomach acids.) We'll keep you posted about blood ;)

7) Can the healing spells repair tendons and ligaments instantaneously if one is well enough versed in the healing arts?

Yes.

8 ) Are there hospitals in Yliakum?

Temples can be considered hospitals in that they have healers. There are also barber/surgeons who can provide medical help.

9) Does the Azure Sun provide heat by it's rays i.e. setting damp clothes in the sun will dry them faster and it's cooler in the shade?

Yes.

Under the moon

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Re: a request from the settings team
« Reply #115 on: August 11, 2007, 05:43:51 am »
Sand casting is a form of liquid metal fabrication. Wax is formed into the shape of your final product, then packed into a special type of sand. The mold is then heated in an oven of some sort, hardening the sand casting, and melting out the wax. Molten metal is then poured into the now empty casting. Once the metal has cooled to a certain point the sand casting is broken apart by various means, leaving a metal product in the exact shape of the original wax form.

Ehem... and no google search needed on that. ;)

Seytra

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Re: a request from the settings team
« Reply #116 on: August 14, 2007, 01:09:55 am »
Sand casting is a form of liquid metal fabrication. (...) Once the metal has cooled to a certain point the sand casting is broken apart by various means, leaving a metal product in the exact shape of the original wax form.
The "original form" tends to be a key that was "borrowed". Just to clear up what people usually use such a technique. ;)

Edit: How do Klyros hear, lacking ears? Also, where are their gills and the corresponding openings located (same for Nolthrir)? It might be a stretch to ask, but how does the water get circulated? Is it sucked in through the mouth or through special inlet slits (both appear IRL)?
« Last Edit: August 21, 2007, 05:17:14 am by Seytra »

Venae Rell

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Re: a request from the settings team
« Reply #117 on: August 14, 2007, 07:41:55 am »
That's 'lost wax' casting, actually. Sand casting is making an impression in sand (often soaked in special oils to keep it from shifting) and then gently pouring molten metal into that impression. Whatever you cast will have a flat back at the top of the casting unless you use trickier techniques. And yes, if you have sand and molten metal, ta-daa, you can do sand casting. Metals with a low melting point (like lead) can even be cast in a plaster mold, though I don't reccomend it as it's rather toxic.

Falirie

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Re: a request from the settings team
« Reply #118 on: August 17, 2007, 07:17:25 am »
I'd like to know more about the Enkidukai.  Enki are a physiological hybrid of human and feline, that is bipedal. 

Do they have collar bones?
How flexable is the tail? Does it aid in balance? 
Do they have whiskers?  If so are the whiskers sensitive to touch? 

How important are the tail, fur and ears in Enki body language?  Do the whiskers and ears perk forward when excited and slick back against the skull when anxious or afraid?  Are there taboo areas where the skin is very sensitive to pleasant sensation where only family or close friends may touch?  I know most cats dislike having tummy fur ruffled. 

How sensitive are an Enki's feet?  Cats are capable of feeling slight tremors that are precursors of earthquakes through paw pads.  If the pads on an Enki's feet are sensitive, wearing boots would definitely prevent use of the ability, if not, shoes/boots or bare feet would be a matter of preference.  And the disadvantages of bare feet in combat might outweigh the advantages of extra sensory information.

How good is Enki night-vision?  What trade-offs?  Are Enki partially color-blind?

How sensitive is Enki hearing?  Can they pinpoint the exact distance and relative angle of prey from the sound it makes rustling in the grass?  What about their sense of smell?  Is it about the same as a human?  Or does the longer face give more area for the nasal cavity and associated nerve endings allowing a more accurate sense of smell?

Do Enki have retractable claws or are they non-retractable like a cheetah's?  Can claws function as a sub-standard dagger/knife that has lower damage than a dagger but higher than human fingernails?  Am I correct in assuming that Enki will not use teeth as an additional weapon in game? 

It has been mentioned that purring found it's way into Enki language, does this mean that Enki are incapable of roaring? 

As the settings team creates more medical knowledge, are Enki prone to multiple births?  Are twins the norm?  Triplets?  Quints?  Is infant mortality an issue?  Childhood mortality?  Or is most of the population control, as mentioned somewhere in the player guide, from young adults going off to seek fame and fortune and meeting death instead?  Is pregnancy dangerous for Enki females?  For females of other races?

It's been mentioned several times that the setting is typical of medevil times.  Are children educated?  If so is it hit and miss depending on whether one or both parents are literate and able to teach the offspring?  If one or both parents are able to pay a tutor?  Are only the wealthy able to afford to keep a teacher for their offspring?  If teaching provided for all children is it by the local priesthood or by the local government agent? 

Are cubs, or whatever the official designation for Enki young is, active, with hunting involving most of the adult hunting and combat behaviours or are they closer to human children?  Not that normal human kids are natural couch potatoes.

Do Enki like water, dislike water, vary by individual, by clan or by home location?

Jeraphon

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Re: a request from the settings team
« Reply #119 on: August 17, 2007, 02:54:51 pm »
It's my opinion that's there's probably more information about enkidukai in game than any other race (all the other races combined?) but it never seems good enough for you. I'll get the settings wtb who's most into the enkidukai to answer these questions for you, but here's the one I know for sure:

Quote
As the settings team creates more medical knowledge, are Enki prone to multiple births?  Are twins the norm?  Triplets?  Quints?  Is infant mortality an issue?  Childhood mortality?  Or is most of the population control, as mentioned somewhere in the player guide, from young adults going off to seek fame and fortune and meeting death instead?  Is pregnancy dangerous for Enki females?  For females of other races?

Enkidukai mothers are most prone to multiple births, but it's not "the norm." Whereas other races are highly unlikely to have multiple brothers or sisters - "You're a twin? That's incredible!" - it's just uncommon for enkidukai. "You're a triplet? Oh, that's very interesting." Note that I said mothers - it is possible in an interracial relationship for an enkidukai mother to bear twins of the father's race, but a mother of another race is most likely to bear a single enkidukai if the father is one. Don't be bringing up genetics for this one, folks. We're not going there.