* Liadan stares at the previous posts in disbelief....
If you're going to use someone's idea...at least accredit it to that person, by some sort of reference (ie so-and-so suggested...)
* Liadan coughs
I think we have to keep in mind that every new player will have a different strategy of how to get around the game. Some decide to go for a guild ASAP. Others decide to be independent, or won't because their particular char wouldn't. That is why I strongly lean towards a channel where everyone can see everyone else's questions...
without repeating one you just answered. A few of the posts have strongly opposed the newbie-guild. Think of it like walking into highschool, a frosh,
and everyone knows it. This could lead to the mischevious few creating havoc for new players. As well, if the guild happens to be over 10 characters, they will not work well together anymore. Call it from experience.
I call for a compromise!
So, why not a group? They're temporary, and you can leave and join accordingly. and those cute little speech bubbles give a general idea of where everyone is. Although I suggest the group leader be someone who has some experience under their belt, and is willing to take the group of say, oh, 5 to 6 people, to the VIP of the map. Ie sewers, dungeons, Eagle, Oja, gold mine, iron mine, coal mine....
What do you think?