One thing that really disturbs me about these player run events is that every time it doesn't work out there is a long thread usually crabbing about how the event sucked and one person is targeted with the negitive feed back about the event. Izzabella has said over and over how she realises that there were mistakes and some things could have been handled differently. Not only that but she wasn't the only one to hold this event. So lets keep that in mind before we target poor Izzabella with all of our frustrations.
Another thing I would personally like to see is people in this community problem solving the issues that come up time and time with these events. This isn't the first time this has happened. So ask yourselves this ....... and if you have an answer post it.
(1) What can we do better in these events to distribute information to new players that may join the event that might be well under way?
(2) How can we get rid of the confusion that seems to accompany these events?
(3) What should and should not be done with the event? (killing gaurds, etc) Note: Might be best to figure this out before throwing the event.
(4) Are the events we are encouraging within the settings and realistic?
(5) What is the best form of communication for this event?
(6) What are the rules that should be followed in this event? (Would be a good idea to post them a week before the event if possible)
(7) Who is in charge of the event? (If there are several people in charge then it would be best to communicate their positions in the event and what they are in charge of. Having everyone doing the same job may cause confusion and conflict if it is not agreed on before the event, thus making the event look poorly planned)
(8.) If the event doesn't go well what could I as a player suggest that might help?
(9) Ask players, Gm's, and Dev's questions about the event you are thinking of throwing and voice any concerns you may have that might arise from your player made event. Find out if this event is something the community would be interested in? Or if they even agree with it? (This way you will be prepared for negitive feedback and it will probably help the maker of the event take it better.)
(10) Use the information and sources that provide information about the PlaneShift world. (PlaneShifts main website, etc.) Will this information help my event run better?
(11) Is this event player friendly?
So on and so on....
If you guys want to have successful events, we as a community need to step up to the plate and start making it happen and stop blaming others. It isn't easy running huge events. I have spoken with many of players in this community that have run huge events and they find it exhausting to make them happen, even a little intimidating. (couldn't guess why that is?

There are always going to be better ways that you see that would make the event better. Start voicing them!