Author Topic: get paid to RP  (Read 6370 times)

Sangwa

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Re: get paid to RP
« Reply #60 on: April 22, 2008, 06:15:48 pm »
The part of the "system" that should monitor RP is the GM's. Abusing of inconsistent RP (obvious abuse of setting, obvious abuse of player characters) should be a reason for warnings, but currently isn't. Fortunately obvious abuse of OOC is, I think.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Waoknie

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Re: get paid to RP
« Reply #61 on: April 23, 2008, 12:55:37 am »
The part of the "system" that should monitor RP is the GM's. Abusing of inconsistent RP (obvious abuse of setting, obvious abuse of player characters) should be a reason for warnings, but currently isn't. Fortunately obvious abuse of OOC is, I think.

Yes, GM's are entitled to monitor RP. But when I refer to 'system', I mean the mechanics of the game. I think that the actions (anything that may actually happen to the character or what the char can do to others) are limited. For example, An unlocked guildhouse becomes a huge issue if for some reason gets robbed (so huge that it becomes OOC and has to be solved here?). That's an action that may lead to RP (I know it's a bad thing but still is something that can happen legally). Not many actions of this type are left in the game. Almost anything you want to do must be expressed in a sort of conversation and agreed to. This IMO, automatically kills the chances of actions to become RP.

I dunno if this thread is monitored but maybe we should open another thread cux our discussion is walking away from the original post's idea.

MustangMR

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Re: get paid to RP
« Reply #62 on: April 24, 2008, 12:48:08 pm »
Getting paid for RP'ing would be counter-productive to the setting, if even possible.  How would you qualitatively define roleplaying?  You can't.  Unless you want a grammar parser that monitors everything every one says.  Maybe penalties for the number of times people say LOL? 

Speaking of economy, last I checked this game was free to play.  The dev's are building a world where they want to roleplay in.  In other words, they aren't driven by the number of people who log in each night because they don't get paid per account.  It is their right to enforce the rules of RP'ing as they see fit, though I do hope they keep some moderation to that as people do roleplay differently.  But if people don't like that choice, they are free themselves to go elsewhere.  I read the rules.  When I log in, I do my best to stay in character.  If I don't want to be in a world were roleplaying is encouraged, I can go play another game. 

I have the same problem when I play on RP servers in other games.  A lot of people simply don't RP there and they kind of mess it up, though I considered them to just be annoying NPC's.  They don't contribute to the game world other than to provide a source of conflict.  Ignore it or move on, which may be your best solution.  If a GM sees someone not staying character, ban them from chatting for a few days.  Let them play, but they just can't speak in game.  Kind of a global ignore.

Just my 2C.  I agree that roleplaying should be a reward in itself and that getting paid for it just really can't be defined well enough to be doable.