@Utm: Sure I know I'm stubborn and blind for other ways. But wasn't it pointed out when the new server went online that it's also a reaction to the RP/Non-RP problem because over the time it became obvious that it's not really possible to keep both on the same server without troubles. We have the Non-RP server for about seven month now, but this the situation on the RP server gets worse and worse. At least I can't see any efforts to enforce RP more on laanx.
No extra load for the GMs (/jail instead of /ban or whatever they use), no need to watch the Plaza 24/7, no visitors inside the jail, ever... I would even add a NPC in there, with no other purpose than to constantly lecture the naughty boys and girls, feed them, and lecture them some more (with some tutorial-like NPC chat).
Sending characters to some kind of tutorial again....hehe, I really like that idea.
Thanks for those rules Lhaa. That's how a RP server should be.
If we want to have an RP game RP must be enforced. Most new players will still take the easiest path and "encouraging" won't really work, even less if it's "encouraged" by material rewards; players will do anything to get the rewards and forget about RP once the event is done. From http://www.planeshift.it/index.html: Events are a good way to develop your character and to earn yourself rare and valuable rewards.
Yes, encouraging won't work. But at the moment I don't have the feeling RP is even encouraged.
Wipes won't fix anything and there is no point in discussing them. There'll be one whenever it has to be and soon after the same players who have them now will have the higher levels.
Okay, then no more talking about wipes at all and about solutions for the situation. I like most of what you suggest Lhaa. And sorry if I'm too "hippy". Everyone who knows me should know how I feel about the situation if I start a complain like this even if it isn't as harsh as some others would do it. And I'm really interested in a solution here, but most suggested here was already suggested in the past too...and either it didn't work or nobody had an interest in doing it.
For the guild creation problem here is an idea. We have the OSP which after the recent first round now has a combination of GMs and guild reps that will judge the second round of OSP applications. What if there was a OSP type committee for handing out licenses for new guilds. Basically if someone wants to do a new guild they would have to make a presentation to the OSP style committee and convince the committee that there is a need for the new proposed guild. If the guild applicant convinces the majority of the committee then the new guild is given permission to be formed.
That indeed sounds like a good idea. I'm just afraid it has to be some kind of OOC committee if all guilds needs to be approved by this. I don't think an IC committee would accept chaotic or unlawful guilds. But I don't really see a problem with this. Enforcing rules can't always be IC.
[i got tired after page 2.5
i especially like under the moon's cartoon... it's real good!.. stating exactly what this is about]
[in general about RP:
1) people can want to form guilds for RP reasons (gives them a home and friends)
2) people can fight in places they are not allowed by law for RP reasons (they wanna break the law)
3) people can make troubles in bars for RP reasons (they get drunk, or wanna break the law)
4) people can back up RP actions with game mechanics for even better RP (they are so called natural players, if you don't understand that: go on a chat box.. RPG is RPG after all]
1) If they want to do this they should go to the Non-RP server
2)Of course, but they shouldn't ignore the surroundings and settings. Starting a fight in Kada El's will soon get the attention of the guards outside. And no way that I can take it IC if someone even starts a fight right in front of a guard just ignoring it.
3)Of course, same answer as in 2)
4)Also no problem, game mechanics are fine. Nobody complained about players using them. Just not everything that is possible with game mechanics should be done on the RP server. Calling for help in guild chat is no RP, standing on the edge of the Dlayo pit just waiting for someone to enter and then kill him/her/kra is no RP. (okay, it can be in a few cases...but I doubt that is true for most of the incidents that happen there), Challenging someone in front of the guards and ignoring them is no RP.
[to Aiwendil:
two of the 3 player events you mentioned were IC... the 3rd is not that IC.. i admit, BUT who are you to judge em having not organised any event?]
[in general.. easier to point fingers at others than at oneself]
Perlan bows
Sorry, I can't agree there. All three events are not really RP for me. I don't say that a tournament can't be RP. But those three events didn't come up with any real reason for them beside the fun of fighting. And I won't comment the "having not organised any event".
Perlan sighs
[so we can use our imagination whenever, as long as it doesn't concern something that one would have maybe trained for?....
tournaments are bad, m'kay, fighting is bad, m'kay, you shouldn't do tournaments, m'kay]]
No idea how you got that idea. Tournaments are fine if they are done in a RP way on the RP server. If you just want to fight others because of the fun of it go to the non-rp server. This whole discussion isn't about training and PLing at all. Was never my intention to bring up that topic. It's about an RP server where most of the player have no clue what RP means. I don't want anyone to tell how to play the game, but we have two servers and don't make use of them. There isn't any problem with PLers who accept the settings and maybe just don't say much in main. The problem is about those people who ignore the settings but also can't stay silent and disturb others who still "think" that guards in PS are able to keep up the order.