Author Topic: Usual, semi-annual complain  (Read 21318 times)

perlyboy

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Re: Usual, semi-annual complain
« Reply #45 on: July 17, 2009, 02:10:05 am »
[i got tired after page 2.5

i especially like under the moon's cartoon... it's real good!.. stating exactly what this is about]

[in general about RP:

1) people can want to form guilds for RP reasons (gives them a home and friends)

2) people can fight in places they are not allowed by law for RP reasons (they wanna break the law)

3) people can make troubles in bars for RP reasons (they get drunk, or wanna break the law)

4) people can back up RP actions with game mechanics for even better RP (they are so called natural players, if you don't understand that: go on a chat box.. RPG is RPG after all]

[to Aiwendil:

two of the 3 player events you mentioned were IC... the 3rd is not that IC.. i admit, BUT who are you to judge em having not organised any event?]

[in general.. easier to point fingers at others than at oneself]

Perlan bows
« Last Edit: July 17, 2009, 02:15:37 am by perlyboy »

Lhaa

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Re: Usual, semi-annual complain
« Reply #46 on: July 17, 2009, 03:18:21 am »

[to Aiwendil:

two of the 3 player events you mentioned were IC... the 3rd is not that IC.. i admit, BUT who are you to judge em having not organised any event?]

You, who can't tell the difference between IC and OOC (proof is in the brackets of your own post, thank you) must be somewhat kidding.
I must admit that it gave me a good laugh, but also the urge to post which ashames me.

This much about the ones not having organized any event:
http://www.hydlaaplaza.com/smf/index.php?topic=35325.0
http://www.hydlaaplaza.com/smf/index.php?topic=35474.0
http://www.hydlaaplaza.com/smf/index.php?topic=34877.0
http://www.hydlaaplaza.com/smf/index.php?topic=35262.0

You have to think twice before pressing the Post button.

perlyboy

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Re: Usual, semi-annual complain
« Reply #47 on: July 17, 2009, 04:05:05 am »
ok, so you bite....

i treat ppl the same way as they treat others... i know there were events

dlayo championship had IC reasons, since our sword was stolen, we were getting it back

duelling championships are always IC.. ppl gathering in festivities from all over the land to fight (as to where is pointed to the magic shop championship)


Skrein

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Re: Usual, semi-annual complain
« Reply #48 on: July 17, 2009, 04:13:11 am »
perlyboy... get real. Seriously. Dlayo Championships? Dude, there are FOUR Dlayo Gladiators in that pit. All they do is sit there. They are GLADIATORS. They don't steal swords, or harm you... they're just gladiators, and they fight in the arena. That's all. There was no point whatsoever in that event.

As for these dueling championships... no, they're not always IC. I'll be surprised if they're IC. People always yell out OOC obscenities and silly crap that you can't possibly tell me is IC.

It's guilds like the Warriors, Nexus, Wayward Kingdom, Prophets, Guardian merchants, etc. etc... that really degrade what roleplay is supposed to be. You set the standards so low that the game is becoming a cesspool of retardation. That's what this post is about... you can keep trying to defend yourself, but before you go on with your silly claims, take a look in the mirror.
« Last Edit: July 17, 2009, 04:16:02 am by Skrein »

Duraza

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Re: Usual, semi-annual complain
« Reply #49 on: July 17, 2009, 04:27:06 am »
It's guilds like the Warriors, Nexus, Wayward Kingdom, Prophets, Guardian merchants, etc. etc... that really degrade what roleplay is supposed to be.

Skrein you're the second person to make me laugh :P

Honestly though, as much as I hate to side against you, don't target the guilds. Why? There are still roleplays, at least in the Warriors and Nexus. I can't speak for Wayward Kingdom and Guardian Merchants. As for Prophets, I'll hold comment. Point is don't blame the guild for existing, blame the players who guided the guild wrongly of created it for reasons that only degrade RP. They don't have to promote it but if they degrade it as has been complained then it is those players who are at fault.
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Skrein

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Re: Usual, semi-annual complain
« Reply #50 on: July 17, 2009, 04:34:01 am »
It's guilds like the Warriors, Nexus, Wayward Kingdom, Prophets, Guardian merchants, etc. etc... that really degrade what roleplay is supposed to be.

Skrein you're the second person to make me laugh :P

Honestly though, as much as I hate to side against you, don't target the guilds. Why? There are still roleplays, at least in the Warriors and Nexus. I can't speak for Wayward Kingdom and Guardian Merchants. As for Prophets, I'll hold comment. Point is don't blame the guild for existing, blame the players who guided the guild wrongly of created it for reasons that only degrade RP. They don't have to promote it but if they degrade it as has been complained then it is those players who are at fault.

Fair enough.

MellasFenixxes

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Re: Usual, semi-annual complain
« Reply #51 on: July 17, 2009, 05:52:59 am »
perlyboy... get real. Seriously. Dlayo Championships? Dude, there are FOUR Dlayo Gladiators in that pit. All they do is sit there. They are GLADIATORS. They don't steal swords, or harm you... they're just gladiators, and they fight in the arena. That's all. There was no point whatsoever in that event.

WRONG! The Dlayo's don't just sit there, I'm sure they babble amongst themselves, have their favorite opponent, discuss how stupid their previous attackers were... the Dlayo's have personalities too! Let's keep the RP in here!! Why isn't a Dlayo capable of doing something bad, eh? Because it's a mob you just fight? I know that one of em gets very cuddly when drunk :) [GM playing a Dlayo said that once, hehe]

What I'm trying to say is, use your imagination. You're not going to like all the things that happen in a city, but just because you don't like them doesn't mean they're bad. I welcome any event in the game, because whatever it is, it creates life in PS, and can always be used IC'ly. [Hey, did you hear? A Dlayo's been out of the arena at night and broke in...]  I will agree however that there are players attracted to these events that shout out random OOC language, but don't blame the event for that, blame the players who do so during the event. [However, OOC remarks can be pretty hilarious sometimes too *giggle* ]

Basically what I'm trying to point out is a bit of tolerance towards those who enjoy fighting. Tournaments are IC, I enjoy going there and watching them. The last event where each player had 5 minutes to slay as many Dlayo's as possible was also very interesting and fun to watch. Warriors coming together to compete, why not?

The choice is up to you, be annoyed and make a hassle, or see the good in it and make the best out of all that happens.
Relax, and enjoy the game. RP is king, it never dies anyway <3

~ Melly


perlyboy

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Re: Usual, semi-annual complain
« Reply #52 on: July 17, 2009, 06:14:16 am »
Perlan sighs

[so we can use our imagination whenever, as long as it doesn't concern something that one would have maybe trained for?....

tournaments are bad, m'kay, fighting is bad, m'kay, you shouldn't do tournaments, m'kay]]
« Last Edit: July 17, 2009, 06:23:33 am by perlyboy »

Skrein

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Re: Usual, semi-annual complain
« Reply #53 on: July 17, 2009, 06:47:40 am »
No one even knows what a Dlayo is. As far as I know, they're a tribe forced into gladiator combat... not night-time thieves. Point is, go ahead and use your imagination, but don't do things that are obviously against or threaten to be against current/future rules. That fortress combat thing posted recently is a good example of something against RP.

Notme

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Re: Usual, semi-annual complain
« Reply #54 on: July 17, 2009, 07:03:03 am »
I have read every single post in this thread and I must say that in my point of view all this OOC versus IC war (kinda) is thriving because of the fact that the implemented rules in the game aren't especially restricted to one or another's favor. Now, to solve this dilemma once and for all there is only one solution: Force all game-play (observe the "-play", chat should - and could never be anything else than - still be divided in both IC and OOC in my opinion) to be IC code-wise. As new OOC-related issues arise, solve them in favor for IC. I would definitely not disagree, since there already are plenty of IC+OOC-MMORPG:s, and a tough IC-biased one would be a fresh alternative for those who either wants to dedicate their computer-game-based spare-time playing a fictious role and for those who wants to do it for some time and playing WoW for example for the rest of the time.

As it is now, I still like the concept, but I only want to say that I personally miss an IC-dedicated MMORPG with advanced functions to let an alternative universe come to life. After all, this is an opportunity for a few to create/experience a world totally different to the real world. A saga. A neverending story. He has the tool. He has the power. We can only leave this decision to Laanx. Obey and He might listen.

Besides, the RP in MMORPG is something at least I do respect. A game is a game and a computer game can take the (former) board games a step further by forcing the players to obey the rules, thus making it even easier for the player to be a part of the community and to enjoy finding the possibilities in the restrictions. That's what it is all about. You can bring the simplest thing to life by pure imagination. Aren't we already stuffed with enough diversity IRL? Do we all need to be interested in politics (that is, unresolved issues) to get the most out of a computer game?

And here's some RP-favored suggestions from me:
* No quests. More events. Prevents massive cheating and makes it possible to implement further rules to make it even harder to cheat. Make it clear for everyone how hard an event is to solve and when it is over the solution should be official and bring something to the Planeshift history. "Boring", you might say, and "This will not appear frequently enough", but I say it is something that we have to live with for a deeper RP:ing experience. And, who knows, creating new events may be something mighty popular? A game in the game so to speak, with rewards (trias, xp, items etc) for the players who creates them?
* Weapons should still be allowed in towns but a warning box appears every time a player gets near the gates allowing the player to accept the possibility to become outlawed by some intricate game mechanics (I don't care to give any thought about) or to obey the rule and press an accept button that forces his weapons to become unwieldable while in town. Not realistic? -This rule actually increases the realism in-game by forcing the user to think about the act before running around waving his axes in the air at the plaza. As I mentioned before, I think a good game forces the user to obey certain laws, as in any board game, or at least face the consequences.

verden

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Re: Usual, semi-annual complain
« Reply #55 on: July 17, 2009, 08:50:21 am »
Quote
No quests. More events. Prevents massive cheating and makes it possible to implement further rules to make it even harder to cheat.

Yes, remove the 300+ quests in game and dump all the development hours. Nobody will ever cheat after that, ever again.

Quote
A game is a game and a computer game can take the (former) board games a step further by forcing the players to obey the rules

I hated how nobody obeyed the rules in PlaneShift: The Board Game.

Quote
Weapons should still be allowed in towns but a warning box appears every time a player gets near the gates allowing the player to accept the possibility to become outlawed by some intricate game mechanics (I don't care to give any thought about) or to obey the rule and press an accept button that forces his weapons to become unwieldable while in town.

Or we could use simple game mechanics, and just dequip weapons automatically in towns.

Quote
A saga. A neverending story. He has the tool. He has the power. We can only leave this decision to Laanx. Obey and He might listen.

Must... comment... no... no... leave... alone...

LigH

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Re: Usual, semi-annual complain
« Reply #56 on: July 17, 2009, 10:28:28 am »
Too many thoughts about rules and laws... hey, leave all that to the germans. And play instead.

Play being a bad guy who wields weapons whereever he likes.

Play being a smartass who constantly complains, and would look all day out of the window if he had a house.

Play a miner who is mentally retarded enough to be satisfied by his production line job.

There are such people in real life too. So play them. If you are satisfied by playing such characters.

But be fair, and play it so that you will take the consequences. So if you wield weapons everywhere, expect windowwatchers to complain about you.
__

P.S.: I am german.
« Last Edit: July 17, 2009, 10:32:52 am by LigH »

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Aiwendil

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Re: Usual, semi-annual complain
« Reply #57 on: July 17, 2009, 10:32:31 am »
@Utm: Sure I know I'm stubborn and blind for other ways. But wasn't it pointed out when the new server went online that it's also a reaction to the RP/Non-RP problem because over the time it became obvious that it's not really possible to keep both on the same server without troubles. We have the Non-RP server for about seven month now, but this the situation on the RP server gets worse and worse. At least I can't see any efforts to enforce RP more on laanx.

No extra load for the GMs (/jail instead of /ban or whatever they use), no need to watch the Plaza 24/7, no visitors inside the jail, ever... I would even add a NPC in there, with no other purpose than to constantly lecture the naughty boys and girls, feed them, and lecture them some more (with some tutorial-like NPC chat).
Sending characters to some kind of tutorial again....hehe, I really like that idea.

Thanks for those rules Lhaa. That's how a RP server should be.

If we want to have an RP game RP must be enforced. Most new players will still take the easiest path and "encouraging" won't really work, even less if it's "encouraged" by material rewards; players will do anything to get the rewards and forget about RP once the event is done. From http://www.planeshift.it/index.html: Events are a good way to develop your character and to earn yourself rare and valuable rewards.
Yes, encouraging won't work. But at the moment I don't have the feeling RP is even encouraged.

Wipes won't fix anything and there is no point in discussing them. There'll be one whenever it has to be and soon after the same players who have them now will have the higher levels.
Okay, then no more talking about wipes at all and about solutions for the situation. I like most of what you suggest Lhaa. And sorry if I'm too "hippy". Everyone who knows me should know how I feel about the situation if I start a complain like this even if it isn't as harsh as some others would do it. And I'm really interested in a solution here, but most suggested here was already suggested in the past too...and either it didn't work or nobody had an interest in doing it.

For the guild creation problem here is an idea. We have the OSP which after the recent first round now has a combination of GMs and guild reps that will judge the second round of OSP applications. What if there was a OSP type committee for handing out licenses for new guilds.  Basically if someone wants to do a new guild they would have to make a presentation to the OSP style committee and convince the committee that there is a need for the new proposed guild. If the guild applicant convinces the majority of the committee then the new guild is given permission to be formed.
That indeed sounds like a good idea. I'm just afraid it has to be some kind of OOC committee if all guilds needs to be approved by this. I don't think an IC committee would accept chaotic or unlawful guilds. But I don't really see a problem with this. Enforcing rules can't always be IC.

[i got tired after page 2.5

i especially like under the moon's cartoon... it's real good!.. stating exactly what this is about]

[in general about RP:

1) people can want to form guilds for RP reasons (gives them a home and friends)

2) people can fight in places they are not allowed by law for RP reasons (they wanna break the law)

3) people can make troubles in bars for RP reasons (they get drunk, or wanna break the law)

4) people can back up RP actions with game mechanics for even better RP (they are so called natural players, if you don't understand that: go on a chat box.. RPG is RPG after all]
1) If they want to do this they should go to the Non-RP server
2)Of course, but they shouldn't ignore the surroundings and settings. Starting a fight in Kada El's will soon get the attention of the guards outside. And no way that I can take it IC if someone even starts a fight right in front of a guard just ignoring it.
3)Of course, same answer as in 2)
4)Also no problem, game mechanics are fine. Nobody complained about players using them. Just not everything that is possible with game mechanics should be done on the RP server. Calling for help in guild chat is no RP, standing on the edge of the Dlayo pit just waiting for someone to enter and then kill him/her/kra is no RP. (okay, it can be in a few cases...but I doubt that is true for most of the incidents that happen there), Challenging someone in front of the guards and ignoring them is no RP.

[to Aiwendil:

two of the 3 player events you mentioned were IC... the 3rd is not that IC.. i admit, BUT who are you to judge em having not organised any event?]

[in general.. easier to point fingers at others than at oneself]

Perlan bows
Sorry,  I can't agree there. All three events are not really RP for me. I don't say that a tournament can't be RP. But those three events didn't come up with any real reason for them beside the fun of fighting. And I won't comment the "having not organised any event".

Perlan sighs
[so we can use our imagination whenever, as long as it doesn't concern something that one would have maybe trained for?....

tournaments are bad, m'kay, fighting is bad, m'kay, you shouldn't do tournaments, m'kay]]
No idea how you got that idea. Tournaments are fine if they are done in a RP way on the RP server. If you just want to fight others because of the fun of it go to the non-rp server. This whole discussion isn't about training and PLing at all. Was never my intention to bring up that topic. It's about an RP server where most of the player have no clue what RP means. I don't want anyone to tell how to play the game, but we have two servers and don't make use of them. There isn't any problem with PLers who accept the settings and maybe just don't say much in main. The problem is about those people who ignore the settings but also can't stay silent and disturb others who still "think" that guards in PS are able to keep up the order.




Illysia

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Re: Usual, semi-annual complain
« Reply #58 on: July 17, 2009, 10:32:46 am »
Too many thoughts about rules and laws... hey, leave all that to the germans. And play instead.

Play being a bad guy who wields weapons whereever he likes.

Play being a smartass who constantly complains, and would look all day out of the window if he had a house.


I beg to differ.... Those kinds of people are exactly why a lot people are playing immersive MMOs.... to get away from those kinds of people in RL. Why meet these kinds of people in game when you can just walk outside your door and find them?  :thumbdown:

LigH

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Re: Usual, semi-annual complain
« Reply #59 on: July 17, 2009, 10:34:32 am »
This is just the consequence from the rule not to spoil the fun of other players, Illysia... ;)

Who are you to disallow them playing PS, only because you don't like their playing.
« Last Edit: July 17, 2009, 10:36:27 am by LigH »

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