Author Topic: Monster  (Read 29121 times)

Bathiir

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« Reply #195 on: June 28, 2004, 08:49:55 pm »
Name: Ynish

Description: An Ynish\'s body is shaped much like a bull. The differences are great, though. For one the Ynish\'s body color is that of something burnt, like a charcoal and has no hair on its body. You can see the explanation for this when you see the fire seeping through the cracks of its mouth and eyes. The Ynish\'s insides consist of fire. Its horns, too, are different. The horns do not stick out of the sides of its head like a bull, instead about five to ten horns extend from the back of its head, often entangling each other into one big mess. The Ynish also has no hair on the end of its tail. When one is killed, it\'s entire body explodes into flames, so you should be careful ;). Also, some Ynish are known to spontaneously combust for unknown reasons.

::::EDIT:::: Also, their facial features are somewhat stretched, and their hooves look as if they are decayed/decaying, like holes and shtuff in them.

Combat: Charging at you, whipping its head at you, biting, and on occasions shooting fire from its mouth. And when killed it explodes.
« Last Edit: June 28, 2004, 09:01:50 pm by Bathiir »

josephoenix

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« Reply #196 on: June 28, 2004, 08:58:45 pm »
Quote
Originally posted by Bathiir
...
Also, some Ynish are known to spontaneously combust for unknown reasons.
...


I know why the combust... Heartburn! Thats what they get for eating Enkidukai Tacos! >:(

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Cyberchu

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« Reply #197 on: July 03, 2004, 10:54:19 am »
Name: Monster Summoner

Classweight: all

Description: a rock which attaches itself to a PC

Physical Attacks: none

Magical Attacks: summons monsters to the PC to which it it attatched

Items Dropped: none

Life/Hit Points: low

Can be removed by othe players or NPCs
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Xelex

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« Reply #198 on: July 05, 2004, 11:20:30 pm »
Heres one.

Name: Mizerk

For low classes to below average classes.

Description a very small demon, except transparent. ABout the size of a chiwawa. It is the hybrid of a ghost and a demon. Mizerks are very common. It is almost like seeing a bird when you look outside. They are a dark transparant human like figure with big eyes. They also have claws a spear like tail. These creatures are very fast and stay in packs. If one is close to dyeing  the others will come to help it.

Physical attacks:
Slash: small damage
Tail lash: Small damage

Magical attacks:
Ghost shriek: When this being is about to die it will   shriek and call any other mizerks to help it.
Jaw hook: Player is unable to move for a while. This is a deadly combination if ghost shriek  is used then Jaw hook.

Attribute: Ghost & Dark

Item\'s dropped:
tria
random items that are of little value
RARE DROP: Mizerk Egg (for animal trainers)

Tips on fighting this thing:
1. Try to attack ones away from others, then lure them to an isolated place.
2. If you are going to fight these in the packs bring potions.
3. If ever you are unable to move and its buddys are coming try to use a teleport spell, a spell or potion that could get you out, or wait for death.
4. These monsters were ment to be hunted in groups of four to five noobs. I recommend to not go alone unless you are going to use tip #1.
Xelex, the stealth assassin, has spoken.


Zackery

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« Reply #199 on: July 08, 2004, 04:01:09 am »
Name: Ribomb
Description:A creature with a horn as a nose, rough grey skin, a wick on its head, and fins.
attacks: Blow up:You have a specific amountof time to beat it befor it blows up.
Head butt:Hits you with its horn
Zackery

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Syzerian

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« Reply #200 on: July 08, 2004, 06:14:20 am »
Mashlawa
about half the size of an average humanoid and spends most of its time under ground. its red all over appart from its back which is grey and spikes extend out of its back when aggressive. usually attacks with weapons dropped by fallen adventurers or with its tail which is extremely spikey . this monster has the ability to quickly barrow under ground and pop up behind its foe and stab them in the back.  Mashlawas are extremely weak against the cold and usually dont attack untill an adventurer gets quite close. they live on the 3rd level and are a easy-average strength monster

boutus

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« Reply #201 on: August 04, 2004, 05:52:13 pm »
name: beholder


appearance: from a distance it appears to be a large floating eye,but when you get closer you notice it has no legs,its as large as two ogre\'s and has a huge mouth below its blue all seeing eye.it has no body.on top of its head it has many tiny limb-looking body parts with a smaller eye ball on each one.its usualy a greeny-brown colour but the alpha males turn blood red,said to be related to the kran.


traits: it will and can comsume allmost anything,its stomoch acids are 14 times stronger than a humans,eye witnesses have seen one eat a man with platemail armour on,also known to eat wood.
it has an unusualy large brain for a monster,allthough it still cant think,it has the ability to frighten even the most sturdy warrior with the powers of its mind.
allthough its a frightening creature to come across,it has remarkably soft skin and isnt suited to dealing with spear-using warriors.can only be found roaming alone on far distant plains,on ground level.
the beholder is a creature of high level and some hero\'s say they have slain one and brought home the \"eye of the beholder\".


magic attacks: the beholder has a wide range of dark magics,it will do anything at all costs to keep the enemy stuned,frightened or pinned back due to its very soft skin.
its also completely immune to poison & darkness attacks.also has a 6th sence when it comes to arrow or (if muskets are put in game) bullet fire,not immune to them,but its evasion vs ranged weapons is increased alot.


physical attacks:  the beholder is fairly weak in close quater fighting due to its soft skin,allthough its melee bite is weak,its mouth is packed with leathal bacteria that poison the host badly.its weak against spears and slightly against the sword.


hit points: even though the beholder is a higher lvl creature it does have low health.(the idea is if the creature is chosen one of its skills will be some sort of a barrier,ill leave it to dev team to decide.)


drops: (dev team feel free change this) a dead beholders skin is usualy taken from the corpse,its not common but not rare and any leather armour fashioned from it has a strange poison immunity.
and the alpha males(blood red colour beholders) have a small chance to drop the \"eye of the beholder\" witch can be crafted into amulets or other jewelery.


alpha males: these are blood red in colour,and all its stats are slightly more increased than regular,also an alpha males all seeing eye is a yellowish orange colour.
its speed,health,mana and attack rate all increase slightly more than a regular beholder,alpha males have all the same skills as a regular exept one extra(subject to change by dev team)when an alpha male is killed it explodes violently,any fairly wounded hero\'s will be killed by this.
« Last Edit: August 08, 2004, 06:04:14 pm by boutus »

Kazorn

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Heatspitter:
« Reply #202 on: August 06, 2004, 12:23:16 am »
now it been renamed shrapnel cricket, but i couldn\'t change the subject so just ignore it

Shrapnel Cricket:

Physical traits:
they are bulit a bit like grasshoppers but brown, 1 feet tall, 2 feet long, with weaker legs which they cant jump with and most important: a green bulb with a hole (which is about a inch in diameter) which can be aimed in any direction on its back, they got 4 legs and two \"short claws on the bulb\".

Meant for:
begginers - experienced begginers

Attacks:
the Shrapnel Cricket puts a small piece of a stone (fitting the size of the hole) in the hole of the bulb, with the claws on the bulb.
the bulb produced an explosive liquid which is used to blow out the stone  at an enemy in an amazing speed, the explosion also heats the stone sending a very small but fast and hot projectile against sensitive parts of the enemies body.

it also basically create bigger explosions within the bulb and then point the hole in difrent directions to send flames in that direction - while being more damaging, it has closer range and quickly uses up the liquid and thus the cricket is usually only able to do this once a battle.

Hostility:
dosen\'t attack players automaticly - but it dosen\'t run if attacked since it is slow and can easily be outrun by the races also dosen\'t follow fleeing players.

Hit points:
very low, it do however have a minor fire resistance due to the bulb.

Drop:
the liquid can be squezeed out and used by alchemists, the amount of liquid one can get depends on how much it used up in the battle.

Food:
insects and spiders which it kills with the small stones from the bulb.

Natural habitat:
Forests and jungles, places with much insects, and the green bulb and brown body is good camoflage in such places.

ok, the apearance was kind of hard to explain, and it was quite a bad explanation too, hopefully someone understand.

« Last Edit: August 08, 2004, 07:22:33 pm by Kazorn »
Kazorn is no more... the lemurs time has finaly come

boutus

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« Reply #203 on: August 07, 2004, 11:41:39 pm »
kazorn u said your creatures name sucks and if anyone can come up with better...i like your idea,how about the name \"radiation cricket\"?
« Last Edit: August 07, 2004, 11:42:05 pm by boutus »

Kazorn

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« Reply #204 on: August 08, 2004, 12:47:22 pm »
dosen\'t really have anything to do with radiation - it blows hot stones onto people...
Kazorn is no more... the lemurs time has finaly come

boutus

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« Reply #205 on: August 08, 2004, 05:49:22 pm »
ok how about \"shrapnel cricket\" :P ....plus your creature doesnt spit the stones,well dat wot it says on ur post anyway.
« Last Edit: August 08, 2004, 05:50:31 pm by boutus »

Kazorn

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« Reply #206 on: August 08, 2004, 07:18:40 pm »
i quess youre right... and thats quite a good name - i name it that.

EDIT: a crap, you cant change the subject when ya edit a post, i didnt know that.
« Last Edit: August 08, 2004, 07:20:01 pm by Kazorn »
Kazorn is no more... the lemurs time has finaly come

Cyberchu

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Scorched earth
« Reply #207 on: August 17, 2004, 07:31:25 pm »
Attribute: Fire and ground

Physical traits:
It looks like an ordinary patch of ground until someone approaches it. When someone aproches it, it becomes a large flaming shape with a rck for a head and hands.
Its flaming shape can be varied,
 
Meant for:
experienced midbies

Attacks:
1.Chucks clumps of earth at the oppodent.
2.Sends a wave of frlame out towards you
3dissapears into the ground and reappears behind you.

Hostility:
Not hostile until you get very close to it.

Hit points:
High but weak against water.

Drop:
Rare crystals found inside the rocks it uses for head+ hands
.
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kenyo

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« Reply #208 on: August 25, 2004, 11:28:24 pm »
they should be a godly bose so high levers have something to hard to do alone and have to make a high leveled group to kill it
demonoid is best of the best!

mjateznik

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Baelorg
« Reply #209 on: September 10, 2004, 02:46:16 pm »
Baelorg[/u]
The baelorg is a large creature with dark fur and several horns, claws etc.
The baelorg is about 3-3.5 meters high and very muscular. This creature got dark brown, grey or black fur iver its body. The main shape of baelorgs is pretty humanoid, they stand on their back legs wichs knees usually is abit tilted forward (would be even higher if not) their foots are hiden by a line of longer hair at the bottom of the leg, thought you can still see two thick and hard \'nails\' sticking out from the hooves. Their middle body is shaped like most humanoids but more muscular, instead of normal hands their fingers is exchanged for three one foot long claws/horns/nails. From their head two horns stretch out and they are about half a meter long each and from their cheecks  4 other skeletal parts point out, these are movable and are used to hold food (for exampel a players arm) to the mouth and they are used to eat with. The Baelrog has a wide width between their elbows. Its hard to see wether a Baelrog is male or female because they act the same way and their sexualorgans is hiden by a hairy spot between the legs, the females has no larger breasts then the males.

Attacks:
cut/scratch hits with its long arms towards target and damage the enemy with its three claws (wich is pretty sharp)
hold mostly used against smaller creatures and characters. The Baelorg uses its three fingers/claws to take hold of an enemy, this will inflict damage and make the target imobilised or close to.
butt/gore the baelorg gores an enemy/target with its horns. this is mostly used against other baelorgs to show who is strongest.
Jump not a normal attack but used in combination of cut and roar. In both cases it higher the effectivity of the skills but makes the Baelorg a easy target since it stretches out its arms while in the air.
kick only used as emergency exit and usually damage less then the hands.
parry Its large claws on the hands can be used to effictivly parry against enemy attacks

(half) Magical Attacks
roar[/u] Is no real magic but is a normal roar wich inflicts fear in most weaker enemys, the baelorgs usually stretch emself, look up in the sky and roars befor they attack an enemy, this can bring more baelorgs forward.

Ment for Should be fought by pretty strong players and is nothing for newbies and new characters.
For most player its a good tip to have a magical item with themself when fighting Baelorgs

Hit points Pretty high because their scin wich is found below the fur is hard. Its therefor used for armours in some cases and regions.

Hostillity When hungry it attacks nearly evrything it sees but when it has feed resently it is more carefull and attacks only creatures and players that looks weaker then itself.

Natural Habitation The Baelorg lives mostly in rocky terrains and in hill areas. They tend to stay away from forests and bushy areas.

Drop Baelorg fur (can be used in armours and clothing), Baelorg Horns (it has been noted of people making swords of the baelorgs horns), Baelorg Claws
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