The word usage for casting spells idea looks okay to me, but I see a few problems.
One is that I, for one, will not take the time to memorize a few spellwords for a.. game. Laziness may be a contributing factor, but I just don\'t like memorizing things for a game. If I play something long enough and am interested in it, I might end up knowing and memorizing things unconsciously, but U\'d rather wait for that to happen than force myself to do things.
sounds good, but could you go out and find a basic scroll for red magic, and teach it to your self knowing nothing about red magic? I think if you want to do a certain section of magic (red, black, yellow) You should have to go to a teacher of that certain section. after you learn the basics, you can find and practic spells on your own.
I like this idea, but perhaps there can be other teachers who can teach you the more advanecd ways of each Way. But you have to know the basics before you move on to the advanced (or risk suffering ailments to terrible to discuss). So I lke this idea.
If some facility for the creation of new spells by the character was created. For Instance Very Skillful Mage meditates for a long time on some certain type of magic: Result Mage formulates brand New spell. He can choose to teach or hoard it.
Hmm... Exactly what do you mean by \'meditate?\' As in, what do you do while meditating? And I think that if everyone starts creating brand new spells, things will go a little out of hand/wing/claw/other substitue for hand.
I have another idea. No, please don\'t run away, I will be explaining this in a few paragraphs. You MUST read it all. Then I\'ll give you a cookie. What I am thinking of doing is like something similar to the combinging of creatures in Impossible Creatures. Except we use spell types instead of creatures. This is similar to the idea Lostprophet cam eup with, but not quite. The difference would be that each\' \'spell\' substituting for the creature would have a certain number of points that can be used up by, again as Lostprophet said in his other post, spell actions.
For example, if the limit of points was 25 points, and some mage wanted to create a new spell using the action thingies he already knew, he would do the following to create a new spell. First, select a spell action from a list. He selects \'fireball (10 points).\' To improve it, he adds \'Holy Light (12 pints)\'. He now has 3 points left. He will not add anything else for the heck of it because the effects of the spell/the number of points used up willl increase mana cost and have a few other effects that will not make people want to \'add stuff for the heck of it.\'
What do you think? This idea is not exactly polished yet, but you get the idea. I will verify this idea if you wish for me to do so. Now, if you have read all this, here is your cookie. (hands over cookie) If you haven\'t and took the cookie, that cookie is poisonous. Now run along now, and go... do stuff!
Some more rambling from me.