Author Topic: City Wishlist  (Read 19774 times)

Wolfmane

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« Reply #45 on: August 14, 2003, 08:14:22 am »
Actually I like both ideas, Sav\'Ukun & Tagurin Ak\' Meloron, for a Dwarven city. Maybe a good solution will be that we implement ideas from both into a single dwarf city-empire or city-state.

The element of fighting of some kind of enemy creatures that also tend to live underground for access to mines and minerals through the labyrinths is good. (we should be more original and come up with another kind of creature other than Orcs or Goblins, something new for PS - this should be done in monster Wish list). Having an ongoing fighting arena like that is great.

The idea om weapons-smithing and gem making, crystal making should be used and especially the trade routes that need to be held open. Great quest material and an ongoing story with raids and battles etc. Also some other cities on the way up to higher levels could be like oases where caravans could find refuge against attack and raids, at a price of course.
 
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icosiel

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« Reply #46 on: August 17, 2003, 11:00:16 pm »
Asmariah

History: Generations ago, their insane maniacle king tried to invade nearing towns, cities, many died in his mad quest for power. When the king died his ways were burried with him

Now Asmariah is a town to relax and learn, all races live peacefully together. Due to being an artistic community there are mainly mages, techers, potters, brewers, painters etc dwelling there.

Vague description: in the center of the town is a massive cathedral, ( kinda like notre dame, all architecture in that stylee) inside people sell there good, srtists paint ect.
 The cathedral has quite a bit of free space around it where stages are set for musicians, poets, actors etc.

There are walls around the city, heavily damaged by previous wars, they are are in a state on neglect with wild flowers growing on them. What gaurds there are sleep against the wall enjoying a peaceful life.

The city is quite densly, erm, housed, but many are empty due to many perishing in the war (even though it was generations ago). These can now be bought or used as ins for the passing travellers.

Locale: flatlands, close to a forest. Somewhere out of the way :)

Damn, lost focus

Oooh!, any1 have a copy of morrowind, could create an idea for the town in the construction set, could create a rough idea then send the ESM.  On the other hand I could do it that way and send a screenshot, hmmm...
« Last Edit: August 18, 2003, 12:43:15 am by icosiel »

Wolfmane

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« Reply #47 on: August 18, 2003, 08:11:05 am »
Hi icosiel,

I like that idea a lot. We need some places in Yliakum that are not all blood guts and warfare. Your city sounds like a wonderful sanctuary for the more peacefulminded and a possible place of pilgrimage and a center of learning for artists, musicians, even builder/architects and the like. You should incorporate some ideas like that into your city description and Yes, do the demo and sent a screenshot for a start.

I for one would like to help you out on this city. Let\'s see where this goes.
 
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icosiel

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« Reply #48 on: August 18, 2003, 03:30:49 pm »
Started to get ideas down but tha damn prog keeps on crashing, grrr.

Anyhoo\'s, got to keep occlusion in mind, so it will have to be kinda packed, but not too ott, also I was thinking about the layout of the town. Will have to make it easy to get around, maybe a flag at each area, i.e. flags for artist block, builder etc.

If you have any iseas I\'d love to hear them, after all the more input the more diverse and enjoyable it will be :D

Monketh

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Suggestion for painting
« Reply #49 on: August 18, 2003, 05:45:24 pm »
I dunno if there is going to be painting in PS, but here\'s my idea.  There would be a supply of backgrounds and things to focus on (various people, fruit bowls, etc..) that could be placed in the foreground.  The artist chooses where to place them on the background, then watches it get painted as it appear.

Edit: Oops, sorry Dril.
« Last Edit: August 19, 2003, 01:06:52 am by Monketh »
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

Drilixer

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« Reply #50 on: August 19, 2003, 12:51:07 am »
if you want to discuss painting or elabrate on an individual town in a group please do so in another thread.  If you want to elaborate on an existing city that you postyed - by all means edit your post and do so. - but remeber that this thread is for cities and locales above all else.

Wolfmane

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« Reply #51 on: August 19, 2003, 06:28:53 am »
Dril, what about collating this thread into a summary of proposals. Maybe we can vote on the cities we like and get together to work on improving them. At the very least a post summarizing the existing proposals will be great. It could also be a link to a url where a summary of cities are posted on a webpages/site.
 
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icosiel

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« Reply #52 on: August 19, 2003, 03:13:23 pm »
It all seemed so easy at first :(

« Last Edit: August 19, 2003, 05:47:56 pm by icosiel »

Caldazar

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« Reply #53 on: August 19, 2003, 03:25:54 pm »
Either that, or you do like this: [img]www.theurltoyourpic.com/yourpic.jpg[/ IMG] Without the space of course :)
Browsing the forums when I\'m bored, nothing more.

icosiel

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« Reply #54 on: August 19, 2003, 03:37:30 pm »
Thanks a lot for that Caldazar, much appreciated

In regards ot towns, do you want details such as people who live in certain buildings, road names etc
« Last Edit: August 19, 2003, 04:23:33 pm by icosiel »

Wolfmane

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« Reply #55 on: August 19, 2003, 09:02:07 pm »
Well icosiel details are fine but make sure the concept is thought through first. Details can always be added and improved. Mostly we need a concept, a clear description and a pic or graphic representation is always good if you can manage that.
 
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Griever

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Only a little Idea
« Reply #56 on: August 19, 2003, 10:51:36 pm »
I am not good in writing Storys and descriptions and my English is not the best, too, but I want to tell you my Idea its only a little perhaps another one can make a big thing out of it...

So what about a Amazon-Camp ??
A little town where are only woman ??
Woman that hate man. And there are some shops with rare Items and only female Characktes can buy there !!
So tell me what do you think about that ??

Drilixer

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« Reply #57 on: August 20, 2003, 01:49:05 am »
Griever - interesting but you need more details - stick to the suggestions that I gave in the first post on this thread

Griever

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« Reply #58 on: August 20, 2003, 02:18:46 am »
Yeah sry.
But because of that i have written that perhaps another one can make sth out of this idea, because i cant write really good and yeah iam only not very good in such things...

Wormtail_

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« Reply #59 on: August 22, 2003, 01:40:40 am »
Area Name: Hall of Heroes

Services: Historical information, Inspiration, Exhibit of Rare Treasures, Blacksmith, People-who-carve-stones-but-I-don\'t-remember-what-they\'re-called
Could use help of architects, artists, miners, and the like

Level: 5th Level (Methinks we could use more descriptions of each level, so cities can be placed more easily.)

Description:
A large building that is dedicated to the heroes and heroines of Yliakum, as well as the not-so-heores and heroines. It was built especially to honor those worthy of the name, such as fearless warriors and imaginative inventors. Those who have made their name doing something honorable or honored here, as are the ones who did the more infamous deeds. The latter, however, are not honored so well.

It is divided into five main parts, which are subdivided according to the life they lead, such as agricultural, general, fighting, and so on. A place of inspiration, this place as shrines to those heroes and heroines of whom are the greatest of the great.

Architecture: Basically, a graveyard, treasure exhibit, and two exhibits, one with many statues. Hallways also have many statues.

Graveyard more of a mausoleum-type thing, in stone coffins, with graves depicting who they are. Treasure room is heavily guarded, though majority are merely copies of real items.

Treasures include ingenious inventions, legendary swords (and other weapons), and so on. Some weapons lost in various places.
Could use statues to replace gravestones, but currently, they\'re just gravestones..

For the infamous creatures of Yliakum, some have statues, others just a memorial describing their evil deeds and cursing them. Monsters are usually the ones with statues, with an engraving describin gthe deeds of the monster.

Materials:
Statues - Mainly steel, stone, granite, and the like. They have a base showing how long they lived, if they are still living, and a short paragraph or poem on who the person/creature is.

Gravestones - Made of stone. Written on these are the same as the above, although instead of a short paragraph or poem it is merely a few sentences telling of who they are and what they did.

Treasure Room - Adorned with many rare and

special items in the mode in which they would

be used. I.e., a small statue wielding a
sword, someone operating an invention used for

this, etcetera.
Building - Made of granite, obsidian, and the like.

Inner Building - Shining with opals, turqouise, quartz, and other such bright precious metals in the Hall of Heroes. In the Hall of Villains, they are darkish stones, like that of blood and darkness, namely rubies and others. The Hall of Inventions is a combination.

(Note: The Hall of Heroes is always adding heroes and heroines to it. Players may become heroes and heroines themselves, too... If they prove themselves in battle or civil affairs. I may have mentioned this before, but it\'s kind of hard to keep track just writing everything down in notepad and filling it in at random times.)
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