Spell Name: Pound
Mana: Depends on \'material\' of target. In combat, it is always Moderately Low. In pounding something like an ingredient for a potion, say beetles, it is very low, while for things like iron it is moderate-moderately high.
Type: Combat/Other
Effect: Pounds an enemy or an object. The area affected is 0.5 meters in diameter, and the caster has to make clear what they are pounding. Skillful mages may cause an enemy to fall unconscious or become dazed. When used in other things, as said before, the mage must make clear what is to be pounded. The skill of the mage effects how hard the target is pounded.
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Spell Name: Tranquility
Mana: Moderate
Type: Support/Other
Effect: A wide area of creatures is made peaceful for a while. This depends on the Will of hte caster and teh Will of each creature in the area. Successful \'rolls\' make the target peaceful, failed rolls tend to make it a bit more hostile.
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Spell Name: Sacrafice
Mana: 90% of total mana
Type: Supoort
Effect: 90% of the casters health and stamina (if it\'s there) go down, to heal friendly people nearby. If one person is nearby, then his health is healed by 50% of his total HP (or damaged HP, whichever one is more \'balanced\'). If two others, 40%, three, 30%, and 4 or more, 20%. A moderately skillful mage may emit a burst of energy that harms several monsters nearby. This also leaves the caster temporarily dazed.
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Spell Name: Protect Other
Mana: Moderate
Type: Support
Effect: The caster takes damage for the target. Lasts only for a short time.
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Spell Name: Angered Earth
Mana: High
Type: Trap
Effect: Creates a patch of \'living earth\' that will attack all except for the caster and those with the casters permission. The angry patch of earth can use many traps, like pits and sudden explosions of dirt, but they vary. Again, powerful mages may create larger patches of angry earth.