The characters are well thought out. The plot is compelling and addictive, and the author is a true sadist. Its this sadism that makes the characters shine. Through all the horrible obstacles that he/she throws at the characters, we see what the characters are made of. Every tough decision has its consequences too. Nobody gets a free ride, so to speak.
You would like the author to put characters through so much. While it is true you can really get at the core of a character with adversity, I hate to see writers put characters through crisis after crisis without let up. I feel bad for the characters, they can't catch a break and the universe really is out to get them.
I honestly do not know if I agree (not that it matters, but the title of the topic was undemanding enough to let me think that I could post
).
I think that it's possible, yes, to get at the core of characters/to see what they are made of, when they pass through/are immersed in terrifying situations. But even also when they are in happy or strange or unlikely situations. And maybe even when they're in ordinary (but not 'superficial') situations.
Simply, I mean, if something happens, a reaction to that something is called/needed (whatever the 'something' is: a disease, an item/entity out of its usual spot, a story told, something odd somewhere… anything! Except, maybe, char 'A' who talks to char 'B' about their own business: in this case I think that, for an hypothetical unknown non-nosy char 'C', it'd be quite uneasy to stop and do something - if 'A'&'B' 's own business isn't that, perhaps, 'A' is a blue Ynnwn or something somehow peculiar enough...).
So, I was saying, a reaction which would be a different reaction depending on what the situation is and, of course, depending on who the character is. And that's why I think that a reaction to a situation would anyway reveal what the reacting character is made of.
[In short, the key word, as I see it, is 'situations' (or 'plots'), stuff that I am quite unable to create. Anyway I think that if these'd be a bit more findable around, it should be easy enough that anyone who has created a character (and who know his/her char at least vaguely and has no weird problems with RP) would be happy to join, with his/her character's own contents.
But sadly I think I'm wrong somewhere and that I'm still missing something: I'm pretty sure that people able to create situations/build plots do exist, but Yliakum is not properly overflowed by RP... so problems should be somewhere else and I actually can't find'em.]
[And now, a maybe silly question: is character 'A' who talk to character 'B' about their own business labellable as 'social RP'?
Really, I'm asking because, even if Taya and Illysia discussed this in a few lines, pages ago, I still think I don't know. To me, this kind of situation sounds more like a 'restricted social RP' because, like I've already said, I can't easily imagine how any other character could be able to partecipate; on the other hand, undoubtedly, it is social because 'A' e 'B' are talking and there is an interaction.
But if I read 'social RP' I immediately think about something able to involve more characters than those who started it (and maybe I am wrong).
Anyway, that's probably one of the reasons making me seldom post: I'm never sure I'm exactly getting the point about 'definitions' I'm reading in posts...]
[Finally, about details: details are great and it's nice to read a precise description. But it might happen that someone's english competence isn't perfect (but it is, hopefully, anyway, good enough to play), so, the more you write, the more this someone can lose the center, the point, the action (s)he is expected to react to (even if lost in beautiful descriptions!). Or maybe not. But, if you're talking to me, I have to admit that if someone write lines and lines and lines all together I often run the risk to read too fast, missing maybe important infos, a bit worried about the eventuality that if I read too slowly the many-lines-written-all-at-once's writer will fall asleep in the meantime… I mean, if you can paint details with words, it's great and please do, just, sometimes, maybe remember to 'dilute' them and please highlight well any crucial point.]