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Messages - SerqFeht

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31
Guides and Tutorials / Re: Advisors, Advising, and Advice
« on: June 23, 2008, 01:38:04 am »
Fixed. I also included a few more rules and an example.


And now a definition. \\o//

32
Guides and Tutorials / Advisors, Advising, and Advice
« on: June 23, 2008, 01:11:11 am »
There really isn't a clear definition of advising, its rules, or its purpose. We'll try to form up one here, both for advisors, and those seeking advice. This is my definition, as close as it gets:
An Advisor is there to render the game playable for those asking questions. When a question does not have to be answered for the game to be enjoyed, that question is most likely either a spoiler, or should be asked to players in-game.

But the most important thing to start with is the act of asking for help. Never type unhelpful, rude, or obnoxious things. We understand that the tutorial can be annoying and difficult. Some NPCs don't respond to requests for help. But please, polite and descriptive requests will only benefit you.

For example, don't say:
"Help!"
"WTF!"
"Harnquist sucks!"
"I'm lost"
"These stupid NPCs"
"I'm in hell!"

Instead say:
"Excuse me, I seem to have gotten stuck in the tutorial. Allelia wil only repeat the phrase "About X," and Neave doesn't understand me. What should I say and do?"
"I seem to have gotten lost in the death realm, and no players will help me out. Can someone show me the way?"

Hopefully, any advisors on will try to remedy your situation. Don't request obvious spoilers, only things you need solved for the game to be playable.

Once you know your way around, and want to help out a little yourself, it is time to become an advisor. Yes, you can become an advisor! Everyone can, if they are willing! First, to become one, you must make sure that you are ready, after fulfilling the fact that you must have been in-game for 30 real time hours before you can start.

Checklist to activate advisor mode
-Are you willing to help?
-Are you sure you aren't busy doing activities that might kill you or mess you up if you are advising?
-Do you have the time to answer extended questions?
-Do you have a positive attitude?

With all of those checked off, it is time. Type /advisormode on and wait.

After a while, someone will need help. About 75% of requests involve tutorials and NPCs. Let's asume your help window starts flashing. You see this message:

Xyvaskordia: I seem to have gotten lost in the death realm, and no players will help me out. Can someone show me the way?

You want to answer this question. Type /advice Xyvaskordia If no one will lead you out, I will gladly show you myself. Meet me in the beginning of the Death Realm in 4 minutes, please.

Remember, if you don't want to take a request, no one is making you. You can let someone else handle them.

Mechanics of the Help window
To talk to someone on the help window, everytime you must type /advice Xyvaskordia [message] out. Advice is anonymous to the question seekers, but other advisors can see it. When someone posts a question that is unanswered, once a minute it will repeat. After 3 repeats, in your system window, you will see this message: Xyvaskordia's messenger taps his foot impatiently. That will repeat once every 2 minutes infinitely. After you claim a session, and you don't answer the last reply of seeker (Common if they type thank you after your last advice), it will repeat the message 3 times, then after 5 minutes terminate the session. Also, typing /advisor_list will show you if you are advising alone, or if multible people are advising.

There are some rules, though, that must be followed.

==Be Polite==
Let's say Xyvaskordia says: I need help Harn or whatever is stupid
Don't say /advice Xyvaskordia Tell why u noob
Try saying /advice Xyvaskordia In what aspect are you having troubles with him?

==Don't ignore sessions you've already taken==
If someone has a question you answer, then they hit you with a really crappy question that will take forever to explain, well, then, you've already obligated yourself to helping them. Finish the job. It is better to answer one players question very well than to half-answer 5 askers.

==GMs are not advising for you==
While GMs will pay attention to what you say, to make sure you aren't screwing up any seekers and to help consider any future applications to the GM team, they aren't there to do your job. Don't ask for their help in advising unless you really need it, such as if the players are stuck, or are talking to a very buggy NPC that you can't untangle the phrasing to. In fact, GMs will force advisors that give bad, misleading, or spoilerish advice to step down, and ban them from advising if they repeatedly do it.

==Help someone if no one else does==
If you check back and see no one has explained the tutorial to someone yet, try to help them. It sucks waiting half an hour for a game making request.

==Don't offer spoilers==
It isn't your job to corrupt quest takers. That job belongs to their guild mates. If they are stuck, and can't find this NPC, or that item, try this: /advice Xyvaskordia Try asking the NPC who told you to find X, and see what they know.

==You can't help everyone==
Sometimes people get lost in the outer bronze doors, or the Oja road, or wherever. If you can get them to tell you where they are, you can lead them back to civilization. But GMs can't teleport you to their location, or teleport them to Hydlaa. You must do it yourself. And if you can't find them, then apologize, and tell them that they must find and follow another player.

Use links to helpful sites
If you can't help them, link them to the website and this forum, particularly the tutorial walkthrough and the guides section. Use these when you try to troubleshoot NPC dialouge through the seeker, and link to them if you can't get it right.

==Don't give poor advice==
If you don't know the answer to a question, don't take the session, even if no one else does. The person asking will view your advice as a sages, and follow it exactly (unless they don't). If you don't know, don't answer, or if it is in a session that continued, admit you don't know, or even ask your guildies if they know.

Spoilers in Advice
Never give the following as advice:
-NPC Locations (Besides Harn, Allelia, Brado, and Trasok, the 4 most important NPCs)
-Stats and Trainers
-Quest information
-Mine Locations
-Advanced Stats such as Crafting and Metallurgy

Advising is to help stuck people. If it is advanced or that highly specific, they should be asking characters in game. They should be using roleplay to find out where a mine is, not an OOC help window. You are there to give solutions to tutorials, explain OOC concepts such as pp and exp, and you can explain basic skills and training windows. Usually you won't need to go that far. Players advanced enough to train crafting have guild members to teach them. Your job is to help assimilate new players into the game mechanics, answer some questions about basic targeting, NPC chatting, and that there are no maps implemented yet.

When you are done advising, when you've had enough, type /advisormode off and pat yourself on the back for a job well done. Unless you didn't.

An Extended Example
/advisormode on
Xyvaskordia's messenger taps his foot impatiently
Xyvaskordia: Help me!
/advice Xyvaskordia With what do you need help?
Xyvaskordia: Harnquist can't understand me!
/advice Xyvaskordia What are you trying to tell him or ask him?
Xyvaskordia: I want a quest!
/advice Xyvaskordia Try typing "Give me a quest."
Xyvaskordia: It worked!
Xyvaskordia: Thanks
Xyvaskordia previously asked "Thanks"
Xyvaskordia: Where can I get a map of Yliakum?
/advice Xyvaskordia I'm sorry, but maps have not yet been implemented. Try asking fellow players for directions. The library sells some maps that you can create yourself, if you want them.
Xyvaskordia: Oh
Xyvaskordia: Thanks
Xyvaskordia previously asked "Thanks"
Xyvaskordia previously asked "Thanks"
Xyvaskordia previously asked "Thanks"
Your session with Xyvaskordia has timed out
/advisormode off

The Tutorial: Allelia
Xyvaskordia: Allelia keeps repeating the phrase 'about x' but she doesn't understand me is there anyone out there help me
/advice Xyvaskordia Try talking to Neave, near the furnace.
Xyvaskordia: I talked to her a while, but she doesn't understand me now either.
/advice Xyvaskordia You need to get the blacksmithing book back from Allelia. Make sure you read what NPCs say carefully.
Xyvaskordia: Allelia won't give it to me.
At this point, you won't be able to help Xyvaskordia, because he ether isn't doing exactly as you say, or the npcs are buggy, or something else is going on. Now it is time to give him advanced help.
/advice Xyvaskordia Try using the Tutorial Walkthrough, on the official forums. Here is the URL: http://hydlaa.com/smf/index.php?topic=30436.0 If that doesn't work, contact a gm, by using '/who game', then using '/tell' to ask them for help. Be very polite and descriptive with them. Good luck!

Tutorial End
Xyvaskordia: The last NPC doesn't understand me
/advice Xyvaskordia Give him the 3 items the other npcs gave you. Right click him, select 'give', then trade them one at a time.
Xyvaskordia: I already did he won't teleport me!?!
/advice Xyvaskordia Did you finish the conversation after giving him the items?
Xyvaskordia: Yes, but it crashed before he teleported me
/advice Xyvaskordia Use '/who game' to find a game master. Then use '/tell' to ask them to teleport you out of the tutorial. Be very polite and descriptive with them. Good luck!

Another Example: Spoilers
Xyvaskordia: Where can I find Jefecra? I need him for a quest.
Giving the exact location of Jefecra is a spoiler, especially because they need him for a quest. If they need an NPC to train a basic skill or stat, you can give them the general location, such as 'Hydlaa Plaza,' or 'Ojaveda,' without saying anything more specific. But never give them locations for quests.
/advice Xyvaskordia Unfortunately, I cannot tell you the location of NPCs. Try talking to the NPC who told you to find Jefecra, and ask where to find him.
Xyvaskordia: Oh, sorry

Bugtracker
The Advising Window isn't complete yet! Check the Bugtracker here to see what is currently being upgraded upon!

[I need to confirm what qualifies advice as a spoiler. I'm not sure. Comments and additions are appreciated.]

33
Complaint Department / Re: Advising chat window is inefficient
« on: June 23, 2008, 12:25:17 am »
I'm been advising a little bit now. Tuxide once used /tells to tell me I gave a spoilerish advice (I did  :whistling:)

I think a big problem is that there is no clear definition of advising. There isn't really a description of what is spoilerish, and what isn't, for the help channel. Part of the problem of 'bad advisors' is probably that people that don't know exactly what the rules are when they advise. I think tabbing for names is fine, although it is sometimes annoying when I have to take multible sessions because of overload on the window.

Tuxide + LigH, maybe you and I could write an Advisor Guide that defines these rules, if you find the time. I'll start one in the meantime.

34
PvP,PK and Thieving / Re: Combat realism
« on: June 21, 2008, 12:48:46 am »
Ralleyon, I believe he meant that magic is fine killing in 2-3 hits, but in a duel, the first burst of magic should not turn the castee into ash.

I agree that two max leveled characters should be able to fight more effeciantly. One uber-trained sword hit should not slice through uber-trained armor in one hit.

I think 300 max quality is fine, but it needs to degrade much faster than it does, as you mentioned.

35
I think this is a good idea, but two things need to happen. First, you must be able to disable other people's trades if you want., as others have mentioned. Second, this should go under auction or system, or something else, just as long as it stays out of the main chat.

But I am curious what people trade sometimes, and I think some people could benefit from knowing what is being traded more.  \\o//

36
The Hydlaa Plaza / Re: Scenic (MMO)RPG?
« on: June 13, 2008, 09:05:42 am »
Well, it doesn't really meet many of the requirements, but Shadow of Colossus is an awesome game for scenic stuff.
I haven't played it yet myself, but from what I've hear, it really is a great game. It's basically an exploration game with boss battles.. that's what I'm told, anyway. xD

I don't think any legal version was released for PC  ;), but SoC is surprisingly good. Most of the game consists of walking around a very scenic area by the sea, then finding giant monsters, climbing them and stabbing them to death. If you want scenic, it's amazing!

37
General Discussion / Re: Dlayo
« on: June 11, 2008, 08:49:47 pm »
If you'd just let me vote 100 times we would't need to wait.  ;D

I like how tough the Daylos are now. But can they drop an item that would have value in the setting, such as a staff with an ornament, or a new shield, or something. I liked the idea of unique drops, but they need to be something actually valued.

Next, can they be more magic resistant or something. I've watched a few 'fights' against daylos by mages. They ran in circles and stopped only long enough to toss off a few spells.

38
General Discussion / Re: Approved guilds?
« on: May 31, 2008, 12:09:48 pm »
I don't think there should be any real benefits, but I would definitely like to see guilds mentioned by NPC's in some dialouges. That would be pretty neat!  \\o//

39
Wish list / Re: Death Realm Return Point
« on: May 30, 2008, 08:48:38 am »
Good idea!

Perhaps characters could come back to the world of the living at the temple/place of worship of their chosen faith.

What about athiests and Dakkru worshippers?  :P

I like the idea of 10 or so spawns all over Yliakum, and a random spawn in any one of them.

40
Forum and Website Discussions / Re: Ban "Server Down" Threads!
« on: May 22, 2008, 09:38:42 pm »
I think it is a good idea, but it won't completely stop the threads. Just like stickying the tutorial walkthrough doesn't stop those kinds of threads.

41
Complaint Department / Re: I missed another cash exploit.
« on: May 21, 2008, 08:26:54 pm »
Oh man! I still don't know what happened with the last exploit!  :-\

I think that just banning the account that exploited for a year would be enough, and all of the exploited money was erased. If an alt is used to exploit, then there wasn't really any gain if the money was deleted, and then a main being banned would be more than enough punishment.

42
Forum and Website Discussions / Re: Ban "Server Down" Threads!
« on: May 21, 2008, 04:26:29 pm »
I actually haven't seen many 'down' threads lately.

Perhaps to prevent these from happening, maybe the forum could spam someone creating an account to read stickies and searchto see if their 'great' idea was used before.

43
General Discussion / Re: Conflict?
« on: May 20, 2008, 10:51:35 pm »
Sheesh Geckolous, stop having such good ideas all of the time!

44
General Discussion / Re: Roleplay requests
« on: May 16, 2008, 03:04:11 pm »
I mean any roleplays even ones that are incredibly boring
And i hope no-one here could possibly even think of posting an idea for one so bad here.
  ???

In my opinion roleplay should not come on request, you should always roleplay. Being your character automatically gets you involved in roleplays that suit your character.

I agree that we should always be roleplaying, and joining ones that the character would, but I think this thread can help out some people that have the time to write and plan an extensive rp, and can't decide what topic would be a good idea.

Now, the small, mundane things should always be going on, especially since it takes little planning to pull it off.

45
General Discussion / Re: Too many black cloaks!
« on: May 16, 2008, 02:54:24 pm »
Black is in style this year.  :thumbup:

I think that the reason to wear a black cloak is to hide your identity, unless there's some other reason I missed. If you want to hide your identity, and wear, say, a neon pink cloak, you might as well not wear one. Since everyone wears these cloaks hiding their identity, you really can blend in with the crowd!

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