Author Topic: a request from the settings team  (Read 58339 times)

Karyuu

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Re: a request from the settings team
« Reply #30 on: April 08, 2007, 06:12:49 am »
The current Enkidukai packs are divided as such:

Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

LARAGORN

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Re: a request from the settings team
« Reply #31 on: April 08, 2007, 05:02:16 pm »
Is there any history of bigamy, or are all races monogamous?

Is it possible that an elder of any of the races managed to bring with them when migrating here, a detailed history of their civilization before relocation?

Can we expect to see the histories that you and Kixie created integrated into the settings any time soon, or will it be part and parcel with the entire Adraax city, when and if accepted?

Is there any historical significance to the Volcano style formation? Has it always been there, or was it created by one of the gods in some sort of situation of conflict?

Is there a more detailed explanation of the ruins?

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steuben

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Re: a request from the settings team
« Reply #32 on: April 09, 2007, 03:09:00 am »
the pantheon. we only have three gods, and not much else...

not sure if it has been mentioned but, landmark history of yliakium. any school kid can rhyme off major u.s. history, more so if they aren't american ;D.
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.

Robinmagus

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Re: a request from the settings team
« Reply #33 on: April 09, 2007, 04:21:17 am »
The current Enkidukai packs are divided as such:




What does that mean really? Different characteristics for different tribes? Different habits? etc. If so, what's different for each of those 3 tribes (I think those are the tribes...)
Talamir - DeT, Dark Empire, etc, etc, etc.

Earl_Listbard

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Re: a request from the settings team
« Reply #34 on: April 09, 2007, 04:52:00 am »
This might have been already asked but I havn't found the awnser...


What determins wether someone will get a Groffel, Bagga, or Yulbar after obtaining a ring of familiar?

Also,

Do Kran, have anything similar to blood inside them?

Are the holes in Yliakum (which are used of disposing of the dead) man-made or natural formations?

Where is the Black Flame now?

Ynwnn are a cross between Dermorian and Diaboli, yet I have never seen or heard of any couples of dermorian or diaboli, computer or human couples... Why is Ynwnn such a promonant race if technically there are almost no Diaboli/Dermorian couples?

Is that hole Greogri is standing on a pit for disposing of corpses in the arena?

Will it ever be possible to be able to use magic without help of an item like a glyph?

Do Clackers live in colonies like Trepor? Or are they solitary creatures?


and thats all. :)

Walugo

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Re: a request from the settings team
« Reply #35 on: April 09, 2007, 05:59:57 am »
Where does the rain come from?
Does it condense into clouds below the "ceiling wall"?
or
Does it condense ON the "ceiling wall" then drip down?
How far above the top level is the ceiling and Azure Sun?

What kinds of woods are in planeshift, how dense are they?

You should put a bulletin board in hydlaa plaza somewhere visible from the center statue.
It should have SOME quests posted by NPCs that they want done. Then players can see the list of NPCs who offer quests and other information related to the posts that they make. Then the players can goto the NPC and accept the quest they want from the bulletin board. Having the bulletin board visible from the center plaza will let New Players find it more easily, because it's near a landmark.

Xillix Queen of Fools

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Re: a request from the settings team
« Reply #36 on: April 10, 2007, 08:17:37 am »
tell me please these questions are not the limit of thousands of player's imaginations . . .

Raleigh

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Re: a request from the settings team
« Reply #37 on: April 10, 2007, 08:31:12 am »
tell me please these questions are not the limit of thousands of player's imaginations . . .


Nope, many players don't access these forums. But I'll try to fix it, to a extent...

Anyway, if there's nothing wrong on a making a new post with more questions, here they are:

I know it's a far future question as it's Coming Soontm, but even though, it would be good to see more about the psionics(Lah'ar, Argan and Esteria) on the Settings material. Is it a special skill few people are born with in Yliakum(ESPs) or can anyone develop it? What  makes it different from magic? Perhaps a short Talad's approved history about a practicioner of either of these three skills would help to explain it as well.

Other interesting thing to go about is the elements of settings involving underwater cities and their inhabitants.

And as my last suggestion on an area for the Settings:

 There is mention of semi-sentient beings on the Stone Labyrinths that supposedly Diaboli are quite acquainted with in Character Creation, what is this relaiton of Diaboli with these beings and who are they also is another point.

Zan

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Re: a request from the settings team
« Reply #38 on: April 10, 2007, 08:35:14 am »
I think a general summary of the most important mysteries to us players is the following list:

- Law and penal system = Which laws we have and how they are upheld exactly?
- Death = The Death Realm knows a lot of contradiction .. from one side we end up down there in full gear so you could believe our actual physical bodies are brought there. But on the other side the settings proclaim that dead bodies are dumped down the burial wells.
- Governement = A lot of basic information is already in the settings but knowing how our daily lives are involved with the governement could clear up a lot of issues. Questions like whether we pay taxes or have a say in the formation of new laws, etc.
- Races = more details about lifespan, general conditions, ability to get ill, prefered nutrition , prefered climate, etc.
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

bilbous

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Re: a request from the settings team
« Reply #39 on: April 10, 2007, 08:53:28 am »
Lah'ar, Argan and Esteria? I thought they were languages hehheheh

Jeraphon

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Re: a request from the settings team
« Reply #40 on: April 10, 2007, 02:46:22 pm »
Quote
Death = The Death Realm knows a lot of contradiction .. from one side we end up down there in full gear so you could believe our actual physical bodies are brought there. But on the other side the settings proclaim that dead bodies are dumped down the burial wells.

I have already stated that this information is explained - in detail - in game already. PLEASE, folks, READ THE MATERIAL before asking questions. Jayose isn't the only source of reading material, folks.

Quantus

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Re: a request from the settings team
« Reply #41 on: April 10, 2007, 03:44:37 pm »
An interview with 50 experienced (german) players brought following priority as result:

  • All Races should have an own modell
  • More items to use (e.g. a magic stick)
  • Something like containers (instead of using Krans :))
  • Guild halls / Houses (e.g. for closed RP)
  • More Skills (like alchemie, axe making

I hope this helps

Suno_Regin

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Re: a request from the settings team
« Reply #42 on: April 10, 2007, 04:04:13 pm »
Gods - Who are these other Gods besides Laanx, Talad, and Vodul, and what part do they play in the world of Yliakum? An explanation of that would be nice.

Zan

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Re: a request from the settings team
« Reply #43 on: April 10, 2007, 07:10:49 pm »
Quote
Death = The Death Realm knows a lot of contradiction .. from one side we end up down there in full gear so you could believe our actual physical bodies are brought there. But on the other side the settings proclaim that dead bodies are dumped down the burial wells.

I have already stated that this information is explained - in detail - in game already. PLEASE, folks, READ THE MATERIAL before asking questions. Jayose isn't the only source of reading material, folks.

I just read about this. Guess that solves that problem. :D
« Last Edit: April 10, 2007, 07:12:50 pm by Zan »
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Jeraphon

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Re: a request from the settings team
« Reply #44 on: April 10, 2007, 07:42:18 pm »
An interview with 50 experienced (german) players brought following priority as result:

  • All Races should have an own modell
  • More items to use (e.g. a magic stick)
  • Something like containers (instead of using Krans :))
  • Guild halls / Houses (e.g. for closed RP)
  • More Skills (like alchemie, axe making

I hope this helps

No.

It doesn't help.

At all.

This has zero to do with settings. This list would get rejected from the wishlist, let alone a thread asking for QUESTIONS about SETTINGS. I don't think we can be any clearer about the objectives of this thread.
« Last Edit: April 10, 2007, 08:12:37 pm by Jeraphon »