Author Topic: Guns  (Read 23097 times)

Cirque

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« Reply #150 on: April 18, 2004, 04:28:22 pm »
Quote
Originally posted by Kuiper7986
Icefalcon he\'s referring to a slingshot, not the gun. He said the Slingshot has more of a fantasy setting than a gun, but never says that the gun doesn\'t have any fantasy setting.

Cirque and I quote:
\"A single shot muzzle loaded musket is not in anyway associated with fantasy.\"
-Give me one reliable source that says that.


Cirque and I quote:
\"As this game is fantasy orientated then the game can and should be something totally outrageous and new. We are only limited by our imagination.\"
-Yes, that is so true! So having only swords, crossbows, axes, and spears,  is something totally outrageous and new?


OK here we go.

In reference to your 1st quote, the source is my own opinion. I was coming from the perspective of fantasy is created with the use of the imagination. So why must the long range weapon be something that is already in existence? Why not create a new long range weapon with the use of the imagination?

As for your second quote, I made no mention of swords, crossbows, axes and spears in that post. Think laterally about that one. If your werent looking through bias vision then you may have detected my hint at something other than the default RPG weapons range and your idea on muskets.

Cirque

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« Reply #151 on: April 18, 2004, 04:46:03 pm »
Its just occured to me that its a ludicrous exercise in futility trying to explain what I mean. Simply because everyone has their own idea of what an MMORPG should be like. There is always going to be someone that disagrees and thats fine.

Xelex

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« Reply #152 on: April 18, 2004, 06:28:46 pm »
I still say a slingshot has more of a fantasy setting than a gun. Guns are just more of a MMOFPS thing to me. I would go with a slingshot or a boomerang. Defnately not a gun though. Hardly a medeival fantasy setting.
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Kuiper7986

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« Reply #153 on: April 18, 2004, 08:35:12 pm »
Cirque you may be right, but I can strongly infer you meant of those traditional weapones because I\'m strongly feel that you weren\'t actually thinking of making up new weapons, you were just sayint that to get acknowlege your point that I am completely wrong.

Secondly, hey I\'m not threatened at all, its my opinion that I\'m putting forth and its good to know that some people disagree me, it shows that they\'re some people here actually care about such thing. Besides criticism only makes me try harder to correct my points. So I\'m actually thanking those who criticize me about my points and opinions, (not me personally)

To Yalzin: Easy make the musket guns harder to get, and put minuses on the gun itself, that would leave it balanced. But then your going to say, well then if
the gun is so bad why use it? Well its not all bad, it has pluses and minuses. Also a cannon is nontheless still a gun. Therefore shouldn\'t be placed in a game of this genre.
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Xelex

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« Reply #154 on: April 18, 2004, 08:42:01 pm »
I second that Kuiper7986.
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Cirque

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« Reply #155 on: April 19, 2004, 07:54:47 am »
Quote
Originally posted by Kuiper7986
Cirque you may be right, but I can strongly infer you meant of those traditional weapones because I\'m strongly feel that you weren\'t actually thinking of making up new weapons, you were just sayint that to get acknowlege your point that I am completely wrong.

Secondly, hey I\'m not threatened at all, its my opinion that I\'m putting forth and its good to know that some people disagree me, it shows that they\'re some people here actually care about such thing. Besides criticism only makes me try harder to correct my points. So I\'m actually thanking those who criticize me about my points and opinions, (not me personally)

To Yalzin: Easy make the musket guns harder to get, and put minuses on the gun itself, that would leave it balanced. But then your going to say, well then if
the gun is so bad why use it? Well its not all bad, it has pluses and minuses. Also a cannon is nontheless still a gun. Therefore shouldn\'t be placed in a game of this genre.


Im afraid you dont know what I mean. You have viewed what I have said in your own way. That doesnt mean that you understand what I was thinking at the time when I posted that message. The fact that you think you have the divine ability to do just that perplexes me.

As I have said. Your free to interpret what other people have posted yet it doesnt mean you understand what they themselves are thinking.
« Last Edit: April 19, 2004, 08:01:57 am by Cirque »

Kuiper7986

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« Reply #156 on: April 20, 2004, 12:33:16 am »
Your saying that I have the \"divine ability.\" So you think I\'m trying to act godly, saying that I speak for everyone else, even though I don\'t (which by the way makes me look really bad and seems like your mocking me.) Which I haven\'t done to you.
B
ut nonetheless I am still happy for criticism from you or whoever no matter what.

Secondly there are two ways, one that I am completely wrong on what others are thinking, and hopefully I am wrong because I don\'t want to know what people are thinking or two, I am right but people aren\'t just willing to admit that I stand correct.

Anyways can we just stop talking about me understanding you or vice versa and just get back to the main topic, which is musket guns? I don\'t know how this ever went off topic.
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Wormtail_

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« Reply #157 on: April 20, 2004, 12:51:33 am »
Right, so the main negative point is that guns are too \'un-fantasy\' like and the main positives are that the gun can introduce more vairety. Am I correct?

Well, sometimes, there are some things that have advantages that negate the disadvantages. And since, if I\'m correct, the main disadvantage is really just a matter of opinion...

Perhaps there could be a \'unique\' type of gun in PS. Not the ones that shoot musket balls, but either magical missles or some other thing that causes various ailments or sensory dysfunction. I have not read the earlier posts, so this may have been suggested already, but oh well. In any case, this type of gun would mainly be support or just a way to temporarily disable the opponenet in order to escape. Also, a bayonet could be added to make this \'magic gun\' more practical and make a difference between simply casting spells. And another difference is that it could be shot with more ease, yet reloading... Well, what should the ammo be for this, and is it a feasible idea? Other comments?
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Dathias

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« Reply #158 on: April 20, 2004, 03:15:02 am »
Can we get back on the subject without you 2 fighting about who meant what.Xelex made a good contribution that i agree with that a sling/crossbow/bow ect. would fulfill the medieval \"feeling\" of the game. I would like to keep the cannon idea though it would make a interesting contribution to siege?
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FlippySeal

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« Reply #159 on: April 20, 2004, 04:05:31 am »
What would the point be.... this isnt exactly a medieval game eiter.... it is a FANTASY game...... no guns. period. (well actually thats not my authority but think about it....)

Kuiper7986

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« Reply #160 on: April 20, 2004, 05:55:48 am »
Flippy, I already talked about that in my earlier posts. I would quote them again, but I don\'t want people to kill me because I keep quoting the samething, and I understand, I would too.

Wormtail has a good point, I guess it doesn\'t have to be musket guns, but something that shoots something, because I mean arrows and bows, its the samething. Hmmm...I have a posting idea, should go under Planeshift wishlist.

People I\'d like to thank, cuz this form is coming to an end:

IceFalcon, Cirque, Xelex, and everyone for giving me a good arguments and for those who agreed me.

I got another post coming up.
My name is NOT pronounced, \"Kway-per,\" it\'s pronounced \"Kye-per.\"

Cirque

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« Reply #161 on: April 20, 2004, 06:46:43 am »
I apologise if I came across as mocking. That was not my intention.

Regarding you being right or wrong, I suggest that you are neither as am I and every other person posting in this thread. Its not about whos right or wrong its about a group of people compiling ideas and opinions.

I also thank you for your acknowledgement on my input in this thread. Although I would like to substitute the word argument for discussion because I believe argument implies conflict.

Ashfen

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« Reply #162 on: May 09, 2004, 08:16:49 pm »
want to point something out... the reason why armies stopped using longbows and crossbows is not mainly because a musket is more powerful its because it took 3 years to train a bowman but it only took 2 weeks to train a man to fire a musket. Sorry just had to point that out
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tygerwilde

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« Reply #163 on: May 10, 2004, 12:02:13 am »
if they included a gun in a medievil setting (after all, the game is set with many period references. though somewhat scattered, they most often point to middle ages). it would have to be something along the lines of the old flintlocks, or single bore muskets. it would have an incredible amount of power, however, accuracy would be null and void even at very close range. also, the rate of fire would be so slow that it wouldn\'t be worth using. the only reason early guns were so popular was fear factor. they were something that had never been seen before, and were loud as well as deadly when they hit.
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Icefalcon

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« Reply #164 on: May 10, 2004, 01:57:16 am »
Aargg, why did you ressurect this thread? I hate guns...