Author Topic: The most unique idea EVER!!!  (Read 4037 times)

Kixie

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The most unique idea EVER!!!
« on: December 19, 2003, 03:41:23 am »
Since many people in this sub topic are really askin for something new to the Pking discusion how about something new for once huh? Maybe adding to the whole religion of Planeshift every intelligent being had a certain aura that couldnt be disturbed. Let me put this in a way everyone can really understand here.

Every intelligent race has an aura. This aura cannot be obtained by such \"dumb\" animals like rats, or deer or whatever unique animals there will be. This aura allows you to never \"die\". Now however you can be defeated. If you fight with a person they are defeated and not dead. When you have defeated them you get your XP and all that jazz but you never kill them. Thier body is covered in a blue (Imput any color, not important. Blue is just my fav. color :P ) orb. This orb stops anybody from violating the body in any way including pickpocketing. Then the body is resurected from Laanx or Talad. Maybe even whoever resurects the body different orbs overcome the bodies. Now once this is all over the person wakes up feeling normal and P*ssed that they were killed and yells horrible blatant words... :P  

There should be special places where Laanx and Talad cannot interfered and the player is killed forever. Thier life is taken. Their stuff is gone. they go to heaven, hell or the afterlife. Whatever you want to call it. Now I have seen some really cool threads and I would like to incoperate the thread that discuses that maybe when you go to the afterlife you have to go through some amazingly hard quest to come back to life. This would be awesome. So when you die in these places Laanx and Talad cannot interfere and you die forever essentially. Sorry... :P

So basically this is a pro-PK everywhere, where everyone wins and death in certain zones is just an annoying movie of being ressurected.

But Dieing from \"dumb\" animals or some bizzare random death like falling from a building or height, or being impaled by a death trap should be different. These events cannot be viewed by Laanx and Talad so basically your on your own. You lose all of your stuff but instead of the penalty of an incredibly hard quest to get your body back you complete a pretty simple but annoying quest. This quest and the incredibly hard one shouldn\'t seem really dumb like \"hey laanx can i get my body back?\"  \"sure you can! but first you have to bring me back a level 29 weapon named the Death Bringer that is totally unique and has nothing to do with your body..\"

These quests should be like you have to battle your way out of hell type of quest. That would be cool fighting legons of the undead with some odd weapon that laanx or talad has been able to give you. And you have to admit, Fighting your way out of hell would be like.. Hella-Awesome!!!1


Well thats all i can think of right now... Your imput would be GREATLY appriciated. I even want you guests who havent registered to register and comment on this post! WHat R U waiting FOR? Sent those posts NOW!!!124 :P

Tyriel

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« Reply #1 on: December 19, 2003, 12:52:58 pm »
Well...very nice idea..i agree with not killing the char..\"but not stealing his stuff??\"...cmon man..whats the point of being thief then..
\"I have the power to take everything from you.. Including your life\"

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Kixie

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« Reply #2 on: December 19, 2003, 01:39:23 pm »
no you misunderstand... you can steal things from people. But when they are being resurected you cant just loot stuff from thier bodies..

Draklar

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« Reply #3 on: December 19, 2003, 02:22:22 pm »
I don\'t really like it.. especially \"die forever\" part... or I got something wrong?

I\'d like to see it like that:
While fighting with other player you don\'t get much of experience and if you die you don\'t lose anything.
(guy that kills you doesn\'t get anything)

exception for duels and guild wars, where you get full experience. (in this case you might lose some items if you die)

dead:
if you don\'t lose anything then death isn\'t all that bad, right?
So the afterlife world should make people not want to come back.
First of all darkness. Should be a lot of it there, no natural light, just some sources of light on the streets of afterlife city. Another thing NPCs... considering devs want them to show some life, in this case, they shouldn\'t be moving and maybe they should wear dark clothes. Oh and some shadows moving here and there. Another thing getting out: don\'t make getting out of this world cool!
rather make it some long journey. And remember no natural light, you\'d need to get some torch, if you\'ll lose the source of light, then sorry, back to start :P
(probably the shadows did something with you)

simply make the afterlife a dull place and discourage from fighing other people for their stuff

oh, and as for newbs: you can\'t attack player that wasn\'t playing for a certain time.

I think that\'s all :P
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Dathias

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« Reply #4 on: December 19, 2003, 03:21:43 pm »
i like the idea but then if the journey is tooo long it will discourage dying to an extended point where no on pvps and well as for me i like pvping cuz it the only fun part once u get soo far. but the idea isn\'t bad at all. as for loot??
i don\'t kno maybe u should lose some stuff. it makes the game more intresting?? if u will get something out of it u will want to fight?
Good idea just i think it might need a little work, but hey isn\'t that wat this forums for just posting any idea u have so good idea.
I\'ve counted every block in my cell over one hundred times...  But have u named them yet- Count Monte Cristo

Dathias

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« Reply #5 on: December 19, 2003, 03:22:47 pm »
Ohh one more thing the die forever thing i mean i don\'t like it and i don\'t think the devs will because this is a game of exploration and fun.
I\'ve counted every block in my cell over one hundred times...  But have u named them yet- Count Monte Cristo

Draklar

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« Reply #6 on: December 19, 2003, 03:47:34 pm »
I just don\'t want to see people hunting for items of other players.
As for journey... you could make it some labirynths... how about that?
and this no pvp thingy is my point :]
make it no-fun for pkillers and fight only for roleplaying purposes. (also try not to die... very hard :P)
As for loot... maybe rogues could attack merchants\' caravans and they could take items that weren\'t merchants\' personal ones..
see that duels work differently too...
non-duels could be used by assassins or bounty hunters to finish their job... they would get money from people that hired them
« Last Edit: December 19, 2003, 03:54:35 pm by Draklar »
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snow_RAveN

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« Reply #7 on: December 19, 2003, 05:18:43 pm »
nice idea but ...... this makes it some what like R.S with the bloody wilderness ......

you would like my point system to balance it out so newbs can have a fighting chance aginst high lvled PVPERs

This is how my point sys works :)

in a party the maximun points one can have would be limited to a certain number

each point in to any skill will add to the players point cost so if i have a charter with lvl 6 fire spell his point cost would be +10 ???
or something.....
ho and weaps add to point cost 2
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Draklar

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« Reply #8 on: December 19, 2003, 05:51:08 pm »
Quote
Originally posted by snow_RAveN
nice idea but ...... this makes it some what like R.S with the bloody wilderness ......

So even tho people won\'t get anything from it and furthermore might die, still it would turn to bloody wilderness?
I don\'t think so...

err... it\'s obvious that newbs shouldn\'t have fighting chance....
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Moogie

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« Reply #9 on: December 19, 2003, 06:56:35 pm »
Quote
Originally posted by whemyfield
Now once this is all over the person wakes up feeling normal and P*ssed that they were killed and yells horrible blatant words... :P  



Really I think this is the thing the devs don\'t want most of all, nevermind all the rest of it. The main purpose of not allowing free PvP is to try and eliminate griefers.


But, that said, you have some nice ideas there whemy. :) I think the Heaven/Hell idea has been discussed before though. I\'m not sure if I like it... I can imagine it would get repetetive and annoying after a time. Especially since you\'re there because you wern\'t strong enough to survive... if you\'re not strong, how would you get out of the place of ultimate evil? ?(

Draklar

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« Reply #10 on: December 19, 2003, 07:04:00 pm »
I don\'t see why afterlife world must be a place of ultimate evil...
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Kixie

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« Reply #11 on: December 19, 2003, 07:50:39 pm »
Quote
Originally posted by Draklar
I don\'t really like it.. especially \"die forever\" part... or I got something wrong?


 :P well ya did drak. i never said you would die forever. I actualy stated you wouldnt ever die. Dieing in a laanx and talad protected zone you wouldnt die but be ressurected. but if you die in a non laanx and talad zone or you get killed by falling or by a \"dumb\" animal then you have to complete the journey to get your body back.

Kixie

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« Reply #12 on: December 19, 2003, 07:53:45 pm »
Quote
Originally posted by Mogura
But, that said, you have some nice ideas there whemy. :) I think the Heaven/Hell idea has been discussed before though.

 This isnt about heaven and hell though mogura. Because really you only go to an \"afterlife\" and thats if you cant be ressurected which would happen before you go to the afterlife. But I see where your coming from so really thats fine if you think that.

Draklar

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« Reply #13 on: December 19, 2003, 08:07:08 pm »
yea, I thought so... you just made it confusing so I wanted to make sure :P
anyway, why would Talad and Laanx keep every single person from dying?
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Kixie

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« Reply #14 on: December 19, 2003, 09:02:17 pm »
i dont really know but its the only way that PKing can exist without the non PKers serving my a** on silver platter. But anyways it would be kinda cool to only \"die\" from \"dumb\" animals. Maybe laanx and talad would want everyone to live peacefully with out any killing so they resurect people. Any ways thats just my two cents. I thought people would love this post but i guess not. Whatever i guess ill just go back to PKer mode instead of trying to negotiate with those picky Non Pkers :rolleyes:   :P