I don\'t really like it.. especially \"die forever\" part... or I got something wrong?
I\'d like to see it like that:
While fighting with other player you don\'t get much of experience and if you die you don\'t lose anything.
(guy that kills you doesn\'t get anything)
exception for duels and guild wars, where you get full experience. (in this case you might lose some items if you die)
dead:
if you don\'t lose anything then death isn\'t all that bad, right?
So the afterlife world should make people not want to come back.
First of all darkness. Should be a lot of it there, no natural light, just some sources of light on the streets of afterlife city. Another thing NPCs... considering devs want them to show some life, in this case, they shouldn\'t be moving and maybe they should wear dark clothes. Oh and some shadows moving here and there. Another thing getting out: don\'t make getting out of this world cool!
rather make it some long journey. And remember no natural light, you\'d need to get some torch, if you\'ll lose the source of light, then sorry, back to start

(probably the shadows did something with you)
simply make the afterlife a dull place and discourage from fighing other people for their stuff
oh, and as for newbs: you can\'t attack player that wasn\'t playing for a certain time.
I think that\'s all
